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go/src/math/log.go

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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package math
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/*
Floating-point logarithm.
*/
// The original C code, the long comment, and the constants
// below are from FreeBSD's /usr/src/lib/msun/src/e_log.c
// and came with this notice. The go code is a simpler
// version of the original C.
//
// ====================================================
// Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
//
// Developed at SunPro, a Sun Microsystems, Inc. business.
// Permission to use, copy, modify, and distribute this
// software is freely granted, provided that this notice
// is preserved.
// ====================================================
//
// __ieee754_log(x)
// Return the logarithm of x
//
// Method :
// 1. Argument Reduction: find k and f such that
// x = 2**k * (1+f),
// where sqrt(2)/2 < 1+f < sqrt(2) .
//
// 2. Approximation of log(1+f).
// Let s = f/(2+f) ; based on log(1+f) = log(1+s) - log(1-s)
// = 2s + 2/3 s**3 + 2/5 s**5 + .....,
// = 2s + s*R
// We use a special Reme algorithm on [0,0.1716] to generate
// a polynomial of degree 14 to approximate R. The maximum error
// of this polynomial approximation is bounded by 2**-58.45. In
// other words,
// 2 4 6 8 10 12 14
// R(z) ~ L1*s +L2*s +L3*s +L4*s +L5*s +L6*s +L7*s
// (the values of L1 to L7 are listed in the program) and
// | 2 14 | -58.45
// | L1*s +...+L7*s - R(z) | <= 2
// | |
// Note that 2s = f - s*f = f - hfsq + s*hfsq, where hfsq = f*f/2.
// In order to guarantee error in log below 1ulp, we compute log by
// log(1+f) = f - s*(f - R) (if f is not too large)
// log(1+f) = f - (hfsq - s*(hfsq+R)). (better accuracy)
//
// 3. Finally, log(x) = k*Ln2 + log(1+f).
// = k*Ln2_hi+(f-(hfsq-(s*(hfsq+R)+k*Ln2_lo)))
// Here Ln2 is split into two floating point number:
// Ln2_hi + Ln2_lo,
// where n*Ln2_hi is always exact for |n| < 2000.
//
// Special cases:
// log(x) is NaN with signal if x < 0 (including -INF) ;
// log(+INF) is +INF; log(0) is -INF with signal;
// log(NaN) is that NaN with no signal.
//
// Accuracy:
// according to an error analysis, the error is always less than
// 1 ulp (unit in the last place).
//
// Constants:
// The hexadecimal values are the intended ones for the following
// constants. The decimal values may be used, provided that the
// compiler will convert from decimal to binary accurately enough
// to produce the hexadecimal values shown.
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// Log returns the natural logarithm of x.
//
// Special cases are:
// Log(+Inf) = +Inf
// Log(0) = -Inf
// Log(x < 0) = NaN
// Log(NaN) = NaN
math: regularize build This will be nicer to the automatic tools. It requires a few more assembly stubs but fewer Go files. There are a few instances where it looks like there are new blobs of code, but they are just being copied out of deleted files. There is no new code here. Suppose you have a portable implementation for Sin and a 386-specific assembly one. The old way to do this was to write three files sin_decl.go func Sin(x float64) float64 // declaration only sin_386.s assembly implementation sin_port.go func Sin(x float64) float64 { ... } // pure-Go impl and then link in either sin_decl.go+sin_386.s or just sin_port.go. The Makefile actually did the magic of linking in only the _port.go files for those without assembly and only the _decl.go files for those with assembly, or at least some of that magic. The biggest problem with this, beyond being hard to explain to the build system, is that once you do explain it to the build system, godoc knows which of sin_port.go or sin_decl.go are involved on a given architecture, and it (correctly) ignores the other. That means you have to put identical doc comments in both files. The new approach, which is more like what we did in the later packages math/big and sync/atomic, is to have sin.go func Sin(x float64) float64 // decl only func sin(x float64) float64 {...} // pure-Go impl sin_386.s // assembly for Sin (ignores sin) sin_amd64.s // assembly for Sin: jmp sin sin_arm.s // assembly for Sin: jmp sin Once we abandon Makefiles we can put all the assembly stubs in one source file, so the number of files will actually go down. Chris asked whether the branches cost anything. Given that they are branching to pure-Go implementations that are not typically known for their speed, the single direct branch is not going to be noticeable. That is, it's on the slow path. An alternative would have been to preserve the old "only write assembly files when there's an implementation" and still have just one copy of the declaration of Sin (and thus one doc comment) by doing: sin.go func Sin(x float64) float64 { return sin(x) } sin_decl.go func sin(x float64) float64 // declaration only sin_386.s // assembly for sin sin_port.go func sin(x float64) float64 { portable code } In this version everyone would link in sin.go and then either sin_decl.go+sin_386.s or sin_port.go. This has an extra function call on all paths, including the "fast path" to get to assembly, and it triples the number of Go files involved compared to what I did in this CL. On the other hand you don't have to write assembly stubs. After starting down this path I decided that the assembly stubs were the easier approach. As for generating the assembly stubs on the fly, much of the goal here is to eliminate magic from the build process, so that zero-configuration tools like goinstall or the new go tool can handle this package. R=golang-dev, r, cw, iant, r CC=golang-dev https://golang.org/cl/5488057
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func Log(x float64) float64
func log(x float64) float64 {
const (
Ln2Hi = 6.93147180369123816490e-01 /* 3fe62e42 fee00000 */
Ln2Lo = 1.90821492927058770002e-10 /* 3dea39ef 35793c76 */
L1 = 6.666666666666735130e-01 /* 3FE55555 55555593 */
L2 = 3.999999999940941908e-01 /* 3FD99999 9997FA04 */
L3 = 2.857142874366239149e-01 /* 3FD24924 94229359 */
L4 = 2.222219843214978396e-01 /* 3FCC71C5 1D8E78AF */
L5 = 1.818357216161805012e-01 /* 3FC74664 96CB03DE */
L6 = 1.531383769920937332e-01 /* 3FC39A09 D078C69F */
L7 = 1.479819860511658591e-01 /* 3FC2F112 DF3E5244 */
)
// special cases
switch {
case IsNaN(x) || IsInf(x, 1):
return x
case x < 0:
return NaN()
case x == 0:
return Inf(-1)
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}
// reduce
f1, ki := Frexp(x)
if f1 < Sqrt2/2 {
f1 *= 2
ki--
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}
f := f1 - 1
k := float64(ki)
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// compute
s := f / (2 + f)
s2 := s * s
s4 := s2 * s2
t1 := s2 * (L1 + s4*(L3+s4*(L5+s4*L7)))
t2 := s4 * (L2 + s4*(L4+s4*L6))
R := t1 + t2
hfsq := 0.5 * f * f
return k*Ln2Hi - ((hfsq - (s*(hfsq+R) + k*Ln2Lo)) - f)
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}