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<!-- The Go Programming Language -->
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< h1 > Getting started< / h1 >
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< span > < a href = "/doc/install.html" > Install Go< / a > .< / span >
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< span > Read the < a href = "/doc/go_tutorial.html" > tutorial< / a > .< / span >
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< span > Learn the < a href = "/pkg" > libraries< / a > .< / span >
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< h1 > Slow compiles?< br > Watch this< / h1 >
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< div > < span style = "font-size: 2em; font-weight: bold;" > a systems programming language< / span > < br > < span style = "font-size: 1.5em;" > expressive, concurrent, garbage-collected< / span > < / div >
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< p style = "font-size: 1.5em; font-weight: bold;" > Go is … < / p >
< h3 > … simple< / h3 >
< pre class = "code" >
package main
import "fmt"
func main() {
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fmt.Printf("Hello, 世界\n")
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}< / pre >
< h3 > … fast< / h3 >
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< p >
Go compilers produce fast code fast. Typical builds take a fraction of a second yet the resulting programs run nearly as quickly as comparable C or C++ code.
< / p >
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< h3 > … safe< / h3 >
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< p > Go is type safe and memory safe. Go has pointers but no pointer arithmetic.
For random access, use slices, which know their limits.< / p >
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< h3 > … concurrent< / h3 >
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< p >
Go promotes writing systems and servers as sets of lightweight
communicating processes, called goroutines, with strong support from the language.
Run thousands of goroutines if you want— and say good-bye to stack overflows.
< / p >
< h3 > … fun< / h3 >
< p >
Go has fast builds, clean syntax, garbage collection,
methods for any type, and run-time reflection.
It feels like a dynamic language but has the speed and safety of a static language.
It's a joy to use.
< / p >
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< h3 > … open source< / h3 >
< p >
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< a href = "/doc/install.html" > Go for it< / a > .
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