mirror of
https://github.com/golang/go
synced 2024-11-14 23:20:27 -07:00
115 lines
2.4 KiB
Go
115 lines
2.4 KiB
Go
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// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package ogle
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import (
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"fmt";
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"os";
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"ptrace";
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)
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// A Thread represents a Go thread.
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type Thread struct {
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g remoteStruct;
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frame *Frame;
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dead bool;
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}
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func (t *Thread) String() string {
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if t.dead {
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return "<dead thread>";
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}
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// TODO(austin) Give threads friendly ID's
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return fmt.Sprintf("thread %#x", t.g.addr().base);
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}
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// isG0 returns true if this thread if the internal idle thread
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func (t *Thread) isG0() bool {
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return t.g.addr().base == t.g.r.p.sys.g0.addr().base;
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}
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func (t *Thread) resetFrame() {
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// TODO(austin) NewFrame can abort
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// TODO(austin) Reuse any live part of the current frame stack
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// so existing references to Frame's keep working.
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t.frame = NewFrame(t.g);
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}
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// Out selects the caller frame of the current frame.
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func (t *Thread) Out() os.Error {
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// TODO(austin) Outer can abort
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f := t.frame.Outer();
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if f != nil {
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t.frame = f;
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}
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return nil;
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}
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// In selects the frame called by the current frame.
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func (t *Thread) In() os.Error {
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f := t.frame.Inner();
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if f != nil {
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t.frame = f;
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}
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return nil;
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}
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func readylockedBP(ev Event) (EventAction, os.Error) {
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b := ev.(*Breakpoint);
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p := b.Process();
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// The new g is the only argument to this function, so the
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// stack will have the return address, then the G*.
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regs, err := b.osThread.Regs();
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if err != nil {
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return EAStop, err;
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}
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sp := regs.SP();
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addr := sp + ptrace.Word(p.PtrSize());
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arg := remotePtr{remote{addr, p}, p.runtime.G};
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g := arg.Get();
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if g == nil {
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return EAStop, UnknownThread{b.osThread, 0};
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}
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gs := g.(remoteStruct);
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t := &Thread{gs, nil, false};
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p.threads[gs.addr().base] = t;
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// Enqueue thread creation event
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parent := b.Thread();
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if parent.isG0() {
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parent = nil;
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}
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p.postEvent(&ThreadCreate{commonEvent{p, t}, parent});
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// If we don't have any thread selected, select this one
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if p.curThread == nil {
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p.curThread = t;
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}
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return EADefault, nil;
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}
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func goexitBP(ev Event) (EventAction, os.Error) {
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b := ev.(*Breakpoint);
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p := b.Process();
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t := b.Thread();
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t.dead = true;
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addr := t.g.addr().base;
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p.threads[addr] = nil, false;
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// Enqueue thread exit event
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p.postEvent(&ThreadExit{commonEvent{p, t}});
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// If we just exited our selected thread, selected another
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if p.curThread == t {
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p.selectSomeThread();
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}
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return EADefault, nil;
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}
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