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go/usr/gri/gosrc/globals.go

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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package Globals
// The following types should really be in their respective files
// object.go, type.go, and scope.go but they refer to each other
// and we don't know how to handle forward-declared pointers across
// packages yet.
// ----------------------------------------------------------------------------
export Object
type Object struct {
mark bool; // mark => object marked for export
pos int; // source position
kind int;
ident string;
typ *Type;
pnolev int; // >= 0: package no., <= 0: level, 0: global level of compilation
}
export Type
type Type struct {
ref int; // for exporting only: >= 0 means already exported
form int;
flags int; // channels, functions
size int; // in bytes
len_ int; // array length, no. of parameters (w/o recv)
obj *Object; // primary type object or NULL
key *Object; // maps
elt *Object; // arrays, maps, channels, pointers, references
scope *Scope; // incomplete types, structs, interfaces, functions, packages
}
// TODO This is hideous! We need to have a decent way to do lists.
// Ideally open arrays that allow '+'.
type Elem struct {
next *Elem;
str string;
obj *Object;
typ *Type;
}
export List
type List struct {
len_ int;
first, last *Elem;
};
export Scope
type Scope struct {
parent *Scope;
entries *List;
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// entries *map[string] *Object; // doesn't work properly
}
// ----------------------------------------------------------------------------
// Creation
export NewObject
func NewObject(pos, kind int, ident string) *Object {
obj := new(Object);
obj.mark = false;
obj.pos = pos;
obj.kind = kind;
obj.ident = ident;
obj.typ = nil; // Universe::undef_t;
obj.pnolev = 0;
return obj;
}
export NewType
func NewType(form int) *Type {
typ := new(Type);
typ.form = form;
return typ;
}
export NewList
func NewList() *List {
return new(List);
}
export NewScope
func NewScope(parent *Scope) *Scope {
scope := new(Scope);
scope.parent = parent;
scope.entries = NewList();
return scope;
}
// ----------------------------------------------------------------------------
// List methods
func (L* List) len_() int {
return L.len_;
}
func (L *List) at(i int) *Elem {
if i < 0 || L.len_ <= i {
panic "index out of bounds";
}
p := L.first;
for ; i > 0; i-- {
p = p.next;
}
return p;
}
func (L *List) Add() *Elem {
L.len_++;
e := new(Elem);
if L.first == nil {
L.first = e;
} else {
L.last.next = e;
}
L.last = e;
return e;
}
func (L *List) StrAt(i int) string {
return L.at(i).str;
}
func (L *List) ObjAt(i int) *Object {
return L.at(i).obj;
}
func (L *List) TypAt(i int) *Type {
return L.at(i).typ;
}
func (L *List) AddStr(str string) {
L.Add().str = str;
}
func (L *List) AddObj(obj *Object) {
L.Add().obj = obj;
}
func (L *List) AddTyp(typ *Type) {
L.Add().typ = typ;
}
// ----------------------------------------------------------------------------
// Scope methods
func (scope *Scope) Lookup(ident string) *Object {
var p *Elem;
for p = scope.entries.first; p != nil; p = p.next {
if p.obj.ident == ident {
return p.obj;
}
}
return nil;
}
func (scope *Scope) Insert(obj *Object) {
if scope.Lookup(obj.ident) != nil {
panic "obj already inserted";
}
scope.entries.AddObj(obj);
}
func (scope *Scope) InsertImport(obj *Object) *Object {
p := scope.Lookup(obj.ident);
if p == nil {
scope.Insert(obj);
p = obj;
}
return p;
}
func (scope *Scope) Print() {
print "scope {";
var p* Elem;
for p = scope.entries.first; p != nil; p = p.next {
print "\n ", p.obj.ident;
}
print "\n}\n";
}