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go/internal/lsp/source/deep_completion.go

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// Copyright 2019 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package source
import (
"go/types"
"strings"
)
// deepCompletionState stores our state as we search for deep completions.
// "deep completion" refers to searching into objects' fields and methods to
// find more completion candidates.
type deepCompletionState struct {
// enabled is true if deep completions are enabled.
enabled bool
// chain holds the traversal path as we do a depth-first search through
// objects' members looking for exact type matches.
chain []types.Object
// chainNames holds the names of the chain objects. This allows us to
// save allocations as we build many deep completion items.
chainNames []string
}
// push pushes obj onto our search stack.
func (s *deepCompletionState) push(obj types.Object) {
s.chain = append(s.chain, obj)
s.chainNames = append(s.chainNames, obj.Name())
}
// pop pops the last object off our search stack.
func (s *deepCompletionState) pop() {
s.chain = s.chain[:len(s.chain)-1]
s.chainNames = s.chainNames[:len(s.chainNames)-1]
}
// chainString joins the chain of objects' names together on ".".
func (s *deepCompletionState) chainString(finalName string) string {
s.chainNames = append(s.chainNames, finalName)
chainStr := strings.Join(s.chainNames, ".")
s.chainNames = s.chainNames[:len(s.chainNames)-1]
return chainStr
}
func (c *completer) inDeepCompletion() bool {
return len(c.deepState.chain) > 0
}
// deepSearch searches through obj's subordinate objects for more
// completion items.
func (c *completer) deepSearch(obj types.Object) {
if !c.deepState.enabled {
return
}
// If we are definitely completing a struct field name, deep completions
// don't make sense.
if c.wantStructFieldCompletions() && c.enclosingCompositeLiteral.inKey {
return
}
// Don't search into type names.
if isTypeName(obj) {
return
}
// Don't search embedded fields because they were already included in their
// parent's fields.
if v, ok := obj.(*types.Var); ok && v.Embedded() {
return
}
// Push this object onto our search stack.
c.deepState.push(obj)
switch obj := obj.(type) {
case *types.PkgName:
c.packageMembers(obj)
default:
// For now it is okay to assume obj is addressable since we don't search beyond
// function calls.
c.methodsAndFields(obj.Type(), true)
}
// Pop the object off our search stack.
c.deepState.pop()
}