mirror of
https://github.com/golang/go
synced 2024-11-08 18:36:22 -07:00
128 lines
3.1 KiB
Go
128 lines
3.1 KiB
Go
|
// Copyright 2009 The Go Authors. All rights reserved.
|
||
|
// Use of this source code is governed by a BSD-style
|
||
|
// license that can be found in the LICENSE file.
|
||
|
|
||
|
package os
|
||
|
|
||
|
import "syscall"
|
||
|
|
||
|
// StartProcess starts a new process with the program, arguments and attributes
|
||
|
// specified by name, argv and attr.
|
||
|
func StartProcess(name string, argv []string, attr *ProcAttr) (p *Process, err Error) {
|
||
|
sysattr := &syscall.ProcAttr{
|
||
|
Dir: attr.Dir,
|
||
|
Env: attr.Env,
|
||
|
}
|
||
|
if sysattr.Env == nil {
|
||
|
sysattr.Env = Environ()
|
||
|
}
|
||
|
// Create array of integer (system) fds.
|
||
|
intfd := make([]int, len(attr.Files))
|
||
|
for i, f := range attr.Files {
|
||
|
if f == nil {
|
||
|
intfd[i] = -1
|
||
|
} else {
|
||
|
intfd[i] = f.Fd()
|
||
|
}
|
||
|
}
|
||
|
sysattr.Files = intfd
|
||
|
|
||
|
pid, h, e := syscall.StartProcess(name, argv, sysattr)
|
||
|
if iserror(e) {
|
||
|
return nil, &PathError{"fork/exec", name, Errno(e)}
|
||
|
}
|
||
|
return newProcess(pid, h), nil
|
||
|
}
|
||
|
|
||
|
// Exec replaces the current process with an execution of the
|
||
|
// named binary, with arguments argv and environment envv.
|
||
|
// If successful, Exec never returns. If it fails, it returns an Error.
|
||
|
// StartProcess is almost always a better way to execute a program.
|
||
|
func Exec(name string, argv []string, envv []string) Error {
|
||
|
if envv == nil {
|
||
|
envv = Environ()
|
||
|
}
|
||
|
e := syscall.Exec(name, argv, envv)
|
||
|
if iserror(e) {
|
||
|
return &PathError{"exec", name, Errno(e)}
|
||
|
}
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
// TODO(rsc): Should os implement its own syscall.WaitStatus
|
||
|
// wrapper with the methods, or is exposing the underlying one enough?
|
||
|
//
|
||
|
// TODO(rsc): Certainly need to have Rusage struct,
|
||
|
// since syscall one might have different field types across
|
||
|
// different OS.
|
||
|
|
||
|
// Waitmsg stores the information about an exited process as reported by Wait.
|
||
|
type Waitmsg struct {
|
||
|
Pid int // The process's id.
|
||
|
syscall.WaitStatus // System-dependent status info.
|
||
|
Rusage *syscall.Rusage // System-dependent resource usage info.
|
||
|
}
|
||
|
|
||
|
// Wait waits for process pid to exit or stop, and then returns a
|
||
|
// Waitmsg describing its status and an Error, if any. The options
|
||
|
// (WNOHANG etc.) affect the behavior of the Wait call.
|
||
|
// Wait is equivalent to calling FindProcess and then Wait
|
||
|
// and Release on the result.
|
||
|
func Wait(pid int, options int) (w *Waitmsg, err Error) {
|
||
|
p, e := FindProcess(pid)
|
||
|
if e != nil {
|
||
|
return nil, e
|
||
|
}
|
||
|
defer p.Release()
|
||
|
return p.Wait(options)
|
||
|
}
|
||
|
|
||
|
// Convert i to decimal string.
|
||
|
func itod(i int) string {
|
||
|
if i == 0 {
|
||
|
return "0"
|
||
|
}
|
||
|
|
||
|
u := uint64(i)
|
||
|
if i < 0 {
|
||
|
u = -u
|
||
|
}
|
||
|
|
||
|
// Assemble decimal in reverse order.
|
||
|
var b [32]byte
|
||
|
bp := len(b)
|
||
|
for ; u > 0; u /= 10 {
|
||
|
bp--
|
||
|
b[bp] = byte(u%10) + '0'
|
||
|
}
|
||
|
|
||
|
if i < 0 {
|
||
|
bp--
|
||
|
b[bp] = '-'
|
||
|
}
|
||
|
|
||
|
return string(b[bp:])
|
||
|
}
|
||
|
|
||
|
func (w Waitmsg) String() string {
|
||
|
// TODO(austin) Use signal names when possible?
|
||
|
res := ""
|
||
|
switch {
|
||
|
case w.Exited():
|
||
|
res = "exit status " + itod(w.ExitStatus())
|
||
|
case w.Signaled():
|
||
|
res = "signal " + itod(w.Signal())
|
||
|
case w.Stopped():
|
||
|
res = "stop signal " + itod(w.StopSignal())
|
||
|
if w.StopSignal() == syscall.SIGTRAP && w.TrapCause() != 0 {
|
||
|
res += " (trap " + itod(w.TrapCause()) + ")"
|
||
|
}
|
||
|
case w.Continued():
|
||
|
res = "continued"
|
||
|
}
|
||
|
if w.CoreDump() {
|
||
|
res += " (core dumped)"
|
||
|
}
|
||
|
return res
|
||
|
}
|