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go/src/pkg/math/expm1.go

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// Copyright 2010 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package math
// The original C code, the long comment, and the constants
// below are from FreeBSD's /usr/src/lib/msun/src/s_expm1.c
// and came with this notice. The go code is a simplified
// version of the original C.
//
// ====================================================
// Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
//
// Developed at SunPro, a Sun Microsystems, Inc. business.
// Permission to use, copy, modify, and distribute this
// software is freely granted, provided that this notice
// is preserved.
// ====================================================
//
// expm1(x)
// Returns exp(x)-1, the exponential of x minus 1.
//
// Method
// 1. Argument reduction:
// Given x, find r and integer k such that
//
// x = k*ln2 + r, |r| <= 0.5*ln2 ~ 0.34658
//
// Here a correction term c will be computed to compensate
// the error in r when rounded to a floating-point number.
//
// 2. Approximating expm1(r) by a special rational function on
// the interval [0,0.34658]:
// Since
// r*(exp(r)+1)/(exp(r)-1) = 2+ r**2/6 - r**4/360 + ...
// we define R1(r*r) by
// r*(exp(r)+1)/(exp(r)-1) = 2+ r**2/6 * R1(r*r)
// That is,
// R1(r**2) = 6/r *((exp(r)+1)/(exp(r)-1) - 2/r)
// = 6/r * ( 1 + 2.0*(1/(exp(r)-1) - 1/r))
// = 1 - r**2/60 + r**4/2520 - r**6/100800 + ...
// We use a special Reme algorithm on [0,0.347] to generate
// a polynomial of degree 5 in r*r to approximate R1. The
// maximum error of this polynomial approximation is bounded
// by 2**-61. In other words,
// R1(z) ~ 1.0 + Q1*z + Q2*z**2 + Q3*z**3 + Q4*z**4 + Q5*z**5
// where Q1 = -1.6666666666666567384E-2,
// Q2 = 3.9682539681370365873E-4,
// Q3 = -9.9206344733435987357E-6,
// Q4 = 2.5051361420808517002E-7,
// Q5 = -6.2843505682382617102E-9;
// (where z=r*r, and the values of Q1 to Q5 are listed below)
// with error bounded by
// | 5 | -61
// | 1.0+Q1*z+...+Q5*z - R1(z) | <= 2
// | |
//
// expm1(r) = exp(r)-1 is then computed by the following
// specific way which minimize the accumulation rounding error:
// 2 3
// r r [ 3 - (R1 + R1*r/2) ]
// expm1(r) = r + --- + --- * [--------------------]
// 2 2 [ 6 - r*(3 - R1*r/2) ]
//
// To compensate the error in the argument reduction, we use
// expm1(r+c) = expm1(r) + c + expm1(r)*c
// ~ expm1(r) + c + r*c
// Thus c+r*c will be added in as the correction terms for
// expm1(r+c). Now rearrange the term to avoid optimization
// screw up:
// ( 2 2 )
// ({ ( r [ R1 - (3 - R1*r/2) ] ) } r )
// expm1(r+c)~r - ({r*(--- * [--------------------]-c)-c} - --- )
// ({ ( 2 [ 6 - r*(3 - R1*r/2) ] ) } 2 )
// ( )
//
// = r - E
// 3. Scale back to obtain expm1(x):
// From step 1, we have
// expm1(x) = either 2**k*[expm1(r)+1] - 1
// = or 2**k*[expm1(r) + (1-2**-k)]
// 4. Implementation notes:
// (A). To save one multiplication, we scale the coefficient Qi
// to Qi*2**i, and replace z by (x**2)/2.
// (B). To achieve maximum accuracy, we compute expm1(x) by
// (i) if x < -56*ln2, return -1.0, (raise inexact if x!=inf)
// (ii) if k=0, return r-E
// (iii) if k=-1, return 0.5*(r-E)-0.5
// (iv) if k=1 if r < -0.25, return 2*((r+0.5)- E)
// else return 1.0+2.0*(r-E);
// (v) if (k<-2||k>56) return 2**k(1-(E-r)) - 1 (or exp(x)-1)
// (vi) if k <= 20, return 2**k((1-2**-k)-(E-r)), else
// (vii) return 2**k(1-((E+2**-k)-r))
//
// Special cases:
// expm1(INF) is INF, expm1(NaN) is NaN;
// expm1(-INF) is -1, and
// for finite argument, only expm1(0)=0 is exact.
//
// Accuracy:
// according to an error analysis, the error is always less than
// 1 ulp (unit in the last place).
//
// Misc. info.
// For IEEE double
// if x > 7.09782712893383973096e+02 then expm1(x) overflow
//
// Constants:
// The hexadecimal values are the intended ones for the following
// constants. The decimal values may be used, provided that the
// compiler will convert from decimal to binary accurately enough
// to produce the hexadecimal values shown.
//
// Expm1 returns e**x - 1, the base-e exponential of x minus 1.
// It is more accurate than Exp(x) - 1 when x is near zero.
//
// Special cases are:
// Expm1(+Inf) = +Inf
// Expm1(-Inf) = -1
// Expm1(NaN) = NaN
// Very large values overflow to -1 or +Inf.
math: regularize build This will be nicer to the automatic tools. It requires a few more assembly stubs but fewer Go files. There are a few instances where it looks like there are new blobs of code, but they are just being copied out of deleted files. There is no new code here. Suppose you have a portable implementation for Sin and a 386-specific assembly one. The old way to do this was to write three files sin_decl.go func Sin(x float64) float64 // declaration only sin_386.s assembly implementation sin_port.go func Sin(x float64) float64 { ... } // pure-Go impl and then link in either sin_decl.go+sin_386.s or just sin_port.go. The Makefile actually did the magic of linking in only the _port.go files for those without assembly and only the _decl.go files for those with assembly, or at least some of that magic. The biggest problem with this, beyond being hard to explain to the build system, is that once you do explain it to the build system, godoc knows which of sin_port.go or sin_decl.go are involved on a given architecture, and it (correctly) ignores the other. That means you have to put identical doc comments in both files. The new approach, which is more like what we did in the later packages math/big and sync/atomic, is to have sin.go func Sin(x float64) float64 // decl only func sin(x float64) float64 {...} // pure-Go impl sin_386.s // assembly for Sin (ignores sin) sin_amd64.s // assembly for Sin: jmp sin sin_arm.s // assembly for Sin: jmp sin Once we abandon Makefiles we can put all the assembly stubs in one source file, so the number of files will actually go down. Chris asked whether the branches cost anything. Given that they are branching to pure-Go implementations that are not typically known for their speed, the single direct branch is not going to be noticeable. That is, it's on the slow path. An alternative would have been to preserve the old "only write assembly files when there's an implementation" and still have just one copy of the declaration of Sin (and thus one doc comment) by doing: sin.go func Sin(x float64) float64 { return sin(x) } sin_decl.go func sin(x float64) float64 // declaration only sin_386.s // assembly for sin sin_port.go func sin(x float64) float64 { portable code } In this version everyone would link in sin.go and then either sin_decl.go+sin_386.s or sin_port.go. This has an extra function call on all paths, including the "fast path" to get to assembly, and it triples the number of Go files involved compared to what I did in this CL. On the other hand you don't have to write assembly stubs. After starting down this path I decided that the assembly stubs were the easier approach. As for generating the assembly stubs on the fly, much of the goal here is to eliminate magic from the build process, so that zero-configuration tools like goinstall or the new go tool can handle this package. R=golang-dev, r, cw, iant, r CC=golang-dev https://golang.org/cl/5488057
2011-12-13 13:20:12 -07:00
func Expm1(x float64) float64
func expm1(x float64) float64 {
const (
Othreshold = 7.09782712893383973096e+02 // 0x40862E42FEFA39EF
Ln2X56 = 3.88162421113569373274e+01 // 0x4043687a9f1af2b1
Ln2HalfX3 = 1.03972077083991796413e+00 // 0x3ff0a2b23f3bab73
Ln2Half = 3.46573590279972654709e-01 // 0x3fd62e42fefa39ef
Ln2Hi = 6.93147180369123816490e-01 // 0x3fe62e42fee00000
Ln2Lo = 1.90821492927058770002e-10 // 0x3dea39ef35793c76
InvLn2 = 1.44269504088896338700e+00 // 0x3ff71547652b82fe
Tiny = 1.0 / (1 << 54) // 2**-54 = 0x3c90000000000000
// scaled coefficients related to expm1
Q1 = -3.33333333333331316428e-02 // 0xBFA11111111110F4
Q2 = 1.58730158725481460165e-03 // 0x3F5A01A019FE5585
Q3 = -7.93650757867487942473e-05 // 0xBF14CE199EAADBB7
Q4 = 4.00821782732936239552e-06 // 0x3ED0CFCA86E65239
Q5 = -2.01099218183624371326e-07 // 0xBE8AFDB76E09C32D
)
// special cases
// TODO(rsc): Remove manual inlining of IsNaN, IsInf
// when compiler does it for us
switch {
case x > MaxFloat64 || x != x: // IsInf(x, 1) || IsNaN(x):
return x
case x < -MaxFloat64: // IsInf(x, -1):
return -1
}
absx := x
sign := false
if x < 0 {
absx = -absx
sign = true
}
// filter out huge argument
if absx >= Ln2X56 { // if |x| >= 56 * ln2
if absx >= Othreshold { // if |x| >= 709.78...
return Inf(1) // overflow
}
if sign {
return -1 // x < -56*ln2, return -1.0
}
}
// argument reduction
var c float64
var k int
if absx > Ln2Half { // if |x| > 0.5 * ln2
var hi, lo float64
if absx < Ln2HalfX3 { // and |x| < 1.5 * ln2
if !sign {
hi = x - Ln2Hi
lo = Ln2Lo
k = 1
} else {
hi = x + Ln2Hi
lo = -Ln2Lo
k = -1
}
} else {
if !sign {
k = int(InvLn2*x + 0.5)
} else {
k = int(InvLn2*x - 0.5)
}
t := float64(k)
hi = x - t*Ln2Hi // t * Ln2Hi is exact here
lo = t * Ln2Lo
}
x = hi - lo
c = (hi - x) - lo
} else if absx < Tiny { // when |x| < 2**-54, return x
return x
} else {
k = 0
}
// x is now in primary range
hfx := 0.5 * x
hxs := x * hfx
r1 := 1 + hxs*(Q1+hxs*(Q2+hxs*(Q3+hxs*(Q4+hxs*Q5))))
t := 3 - r1*hfx
e := hxs * ((r1 - t) / (6.0 - x*t))
if k != 0 {
e = (x*(e-c) - c)
e -= hxs
switch {
case k == -1:
return 0.5*(x-e) - 0.5
case k == 1:
if x < -0.25 {
return -2 * (e - (x + 0.5))
}
return 1 + 2*(x-e)
case k <= -2 || k > 56: // suffice to return exp(x)-1
y := 1 - (e - x)
y = Float64frombits(Float64bits(y) + uint64(k)<<52) // add k to y's exponent
return y - 1
}
if k < 20 {
t := Float64frombits(0x3ff0000000000000 - (0x20000000000000 >> uint(k))) // t=1-2**-k
y := t - (e - x)
y = Float64frombits(Float64bits(y) + uint64(k)<<52) // add k to y's exponent
return y
}
t := Float64frombits(uint64((0x3ff - k) << 52)) // 2**-k
y := x - (e + t)
y += 1
y = Float64frombits(Float64bits(y) + uint64(k)<<52) // add k to y's exponent
return y
}
return x - (x*e - hxs) // c is 0
}