mirror of
https://github.com/golang/go
synced 2024-11-18 16:14:46 -07:00
32 lines
1.1 KiB
Markdown
32 lines
1.1 KiB
Markdown
|
# godoc
|
||
|
|
||
|
This directory contains most of the code for running a godoc server. The
|
||
|
executable lives at golang.org/x/tools/cmd/godoc.
|
||
|
|
||
|
## Development mode
|
||
|
|
||
|
In production, CSS/JS/template assets need to be compiled into the godoc
|
||
|
binary. It can be tedious to recompile assets every time, but you can pass a
|
||
|
flag to load CSS/JS/templates from disk every time a page loads:
|
||
|
|
||
|
```
|
||
|
godoc --templates=$GOPATH/src/golang.org/x/tools/godoc/static --http=:6060
|
||
|
```
|
||
|
|
||
|
## Recompiling static assets
|
||
|
|
||
|
The files that live at `static/style.css`, `static/jquery.js` and so on are not
|
||
|
present in the final binary. They are placed into `static/static.go` by running
|
||
|
`go generate`. So to compile a change and test it in your browser:
|
||
|
|
||
|
1) Make changes to e.g. `static/style.css`.
|
||
|
|
||
|
2) Run `go generate golang.org/x/tools/godoc/static` so `static/static.go` picks
|
||
|
up the change.
|
||
|
|
||
|
3) Run `go install golang.org/x/tools/cmd/godoc` so the compiled `godoc` binary
|
||
|
picks up the change.
|
||
|
|
||
|
4) Run `godoc -http=:6060` and view your changes in the browser. You may need
|
||
|
to disable your browser's cache to avoid reloading a stale file.
|