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go/src/pkg/net/ipsock.go

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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// IP sockets
package net
import (
"os";
"syscall";
)
// Should we try to use the IPv4 socket interface if we're
// only dealing with IPv4 sockets? As long as the host system
// understands IPv6, it's okay to pass IPv4 addresses to the IPv6
// interface. That simplifies our code and is most general.
// Unfortunately, we need to run on kernels built without IPv6 support too.
// So probe the kernel to figure it out.
func kernelSupportsIPv6() bool {
fd, e := syscall.Socket(syscall.AF_INET6, syscall.SOCK_STREAM, syscall.IPPROTO_TCP);
if fd >= 0 {
syscall.Close(fd)
}
return e == 0
}
var preferIPv4 = !kernelSupportsIPv6()
// TODO(rsc): if syscall.OS == "linux", we're supposd to read
// /proc/sys/net/core/somaxconn,
// to take advantage of kernels that have raised the limit.
func listenBacklog() int {
return syscall.SOMAXCONN
}
// ListenerTCP is a TCP network listener.
// Clients should typically use variables of type Listener
// instead of assuming TCP.
type ListenerTCP struct {
fd *netFD;
}
// ListenTCP announces on the TCP address laddr and returns a TCP listener.
// Net must be "tcp", "tcp4", or "tcp6".
// If laddr has a port of 0, it means to listen on some available port.
// The caller can use l.Addr() to retrieve the chosen address.
func ListenTCP(net, laddr string) (l *ListenerTCP, err os.Error) {
fd, e := internetSocket(net, laddr, "", syscall.SOCK_STREAM, "listen");
if e != nil {
return nil, e
}
e1 := syscall.Listen(fd.fd, listenBacklog());
if e1 != 0 {
syscall.Close(fd.fd);
return nil, &OpError{"listen", "tcp", laddr, os.Errno(e1)};
}
l = new(ListenerTCP);
l.fd = fd;
return l, nil
}
// AcceptTCP accepts the next incoming call and returns the new connection
// and the remote address.
func (l *ListenerTCP) AcceptTCP() (c *ConnTCP, raddr string, err os.Error) {
if l == nil || l.fd == nil || l.fd.fd < 0 {
return nil, "", os.EINVAL
}
fd, e := l.fd.accept();
if e != nil {
return nil, "", e
}
return newConnTCP(fd, fd.raddr), fd.raddr, nil
}
// Accept implements the Accept method in the Listener interface;
// it waits for the next call and returns a generic Conn.
func (l *ListenerTCP) Accept() (c Conn, raddr string, err os.Error) {
c1, r1, e1 := l.AcceptTCP();
if e1 != nil {
return nil, "", e1
}
return c1, r1, nil
}
// Close stops listening on the TCP address.
// Already Accepted connections are not closed.
func (l *ListenerTCP) Close() os.Error {
if l == nil || l.fd == nil {
return os.EINVAL
}
return l.fd.Close()
}
// Addr returns the listener's network address.
func (l *ListenerTCP) Addr() string {
return l.fd.addr();
}
// Internet sockets (TCP, UDP)
func internetSocket(net, laddr, raddr string, proto int, mode string) (fd *netFD, err os.Error) {
// Parse addresses (unless they are empty).
var lip, rip IP;
var lport, rport int;
if laddr != "" {
if lip, lport, err = hostPortToIP(net, laddr, mode); err != nil {
goto Error;
}
}
if raddr != "" {
if rip, rport, err = hostPortToIP(net, raddr, mode); err != nil {
goto Error;
}
}
// Figure out IP version.
// If network has a suffix like "tcp4", obey it.
vers := 0;
switch net[len(net)-1] {
case '4':
vers = 4;
case '6':
vers = 6;
default:
// Otherwise, guess.
// If the addresses are IPv4 and we prefer IPv4, use 4; else 6.
if preferIPv4 && (lip == nil || lip.To4() != nil) && (rip == nil || rip.To4() != nil) {
vers = 4
} else {
vers = 6
}
}
var family int;
if vers == 4 {
family = syscall.AF_INET
} else {
family = syscall.AF_INET6
}
var la, ra syscall.Sockaddr;
if lip != nil {
if la, err = ipToSockaddr(family, lip, lport); err != nil {
goto Error;
}
}
if rip != nil {
if ra, err = ipToSockaddr(family, rip, rport); err != nil {
goto Error;
}
}
fd, err = socket(net, laddr, raddr, family, proto, 0, la, ra);
if err != nil {
goto Error;
}
return fd, nil;
Error:
addr := raddr;
if mode == "listen" {
addr = laddr;
}
return nil, &OpError{mode, net, addr, err};
}
// TCP connections.
// ConnTCP is an implementation of the Conn interface
// for TCP network connections.
type ConnTCP struct {
connBase
}
func (c *ConnTCP) SetNoDelay(nodelay bool) os.Error {
if c == nil {
return os.EINVAL
}
return setsockoptInt(c.sysFD(), syscall.IPPROTO_TCP, syscall.TCP_NODELAY, boolint(nodelay))
}
func newConnTCP(fd *netFD, raddr string) *ConnTCP {
c := new(ConnTCP);
c.fd = fd;
c.raddr = raddr;
c.SetNoDelay(true);
return c
}
// DialTCP is like Dial but can only connect to TCP networks
// and returns a ConnTCP structure.
func DialTCP(net, laddr, raddr string) (c *ConnTCP, err os.Error) {
if raddr == "" {
return nil, &OpError{"dial", "tcp", "", errMissingAddress}
}
fd, e := internetSocket(net, laddr, raddr, syscall.SOCK_STREAM, "dial");
if e != nil {
return nil, e
}
return newConnTCP(fd, raddr), nil
}
// UDP connections.
// TODO(rsc): UDP headers mode
// ConnUDP is an implementation of the Conn interface
// for UDP network connections.
type ConnUDP struct {
connBase
}
func newConnUDP(fd *netFD, raddr string) *ConnUDP {
c := new(ConnUDP);
c.fd = fd;
c.raddr = raddr;
return c
}
// DialUDP is like Dial but can only connect to UDP networks
// and returns a ConnUDP structure.
func DialUDP(net, laddr, raddr string) (c *ConnUDP, err os.Error) {
if raddr == "" {
return nil, &OpError{"dial", "udp", "", errMissingAddress}
}
fd, e := internetSocket(net, laddr, raddr, syscall.SOCK_DGRAM, "dial");
if e != nil {
return nil, e
}
return newConnUDP(fd, raddr), nil
}
func ipToSockaddr(family int, ip IP, port int) (syscall.Sockaddr, os.Error) {
switch family {
case syscall.AF_INET:
if ip = ip.To4(); ip == nil {
return nil, os.EINVAL
}
s := new(syscall.SockaddrInet4);
for i := 0; i < IPv4len; i++ {
s.Addr[i] = ip[i];
}
s.Port = port;
return s, nil;
case syscall.AF_INET6:
// IPv4 callers use 0.0.0.0 to mean "announce on any available address".
// In IPv6 mode, Linux treats that as meaning "announce on 0.0.0.0",
// which it refuses to do. Rewrite to the IPv6 all zeros.
if p4 := ip.To4(); p4 != nil && p4[0] == 0 && p4[1] == 0 && p4[2] == 0 && p4[3] == 0 {
ip = IPzero;
}
if ip = ip.To16(); ip == nil {
return nil, os.EINVAL
}
s := new(syscall.SockaddrInet6);
for i := 0; i < IPv6len; i++ {
s.Addr[i] = ip[i];
}
s.Port = port;
return s, nil;
}
return nil, os.EINVAL;
}
// Split "host:port" into "host" and "port".
// Host cannot contain colons unless it is bracketed.
func splitHostPort(hostport string) (host, port string, err os.Error) {
// The port starts after the last colon.
i := last(hostport, ':');
if i < 0 {
err = &AddrError{"missing port in address", hostport};
return;
}
host, port = hostport[0:i], hostport[i+1:len(hostport)];
// Can put brackets around host ...
if len(host) > 0 && host[0] == '[' && host[len(host)-1] == ']' {
host = host[1:len(host)-1]
} else {
// ... but if there are no brackets, no colons.
if byteIndex(host, ':') >= 0 {
err = &AddrError{"too many colons in address", hostport};
return;
}
}
return;
}
// Join "host" and "port" into "host:port".
// If host contains colons, will join into "[host]:port".
func joinHostPort(host, port string) string {
// If host has colons, have to bracket it.
if byteIndex(host, ':') >= 0 {
return "[" + host + "]:" + port
}
return host + ":" + port
}
// Convert "host:port" into IP address and port.
// For now, host and port must be numeric literals.
// Eventually, we'll have name resolution.
func hostPortToIP(net, hostport, mode string) (ip IP, iport int, err os.Error) {
host, port, err := splitHostPort(hostport);
if err != nil {
goto Error;
}
var addr IP;
if host == "" {
if mode != "listen" {
err = &AddrError{"no host in address", hostport};
goto Error;
}
if preferIPv4 {
addr = IPv4zero;
} else {
addr = IPzero; // wildcard - listen to all
}
}
// Try as an IP address.
if addr == nil {
addr = ParseIP(host);
}
if addr == nil {
// Not an IP address. Try as a DNS name.
_, addrs, err1 := LookupHost(host);
if err1 != nil {
err = err1;
goto Error;
}
addr = ParseIP(addrs[0]);
if addr == nil {
// should not happen
err = &AddrError{"LookupHost returned invalid address", addrs[0]};
goto Error;
}
}
p, i, ok := dtoi(port, 0);
if !ok || i != len(port) {
p, err = LookupPort(net, port);
if err != nil {
goto Error;
}
}
if p < 0 || p > 0xFFFF {
err = &AddrError{"invalid port", port};
goto Error;
}
return addr, p, nil;
Error:
return nil, 0, err;
}