2010-04-06 00:44:05 -06:00
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// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include "libcgo.h"
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static void *threadentry(void*);
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/* From what I've read 1MB is default for 32-bit Linux.
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Allocation granularity on Windows is typically 64 KB. */
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#define STACKSIZE (1*1024*1024)
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void
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initcgo(void)
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{
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}
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void
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libcgo_sys_thread_start(ThreadStart *ts)
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{
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2010-09-27 07:44:56 -06:00
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ts->g->stackguard = STACKSIZE;
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_beginthread(threadentry, STACKSIZE, ts);
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2010-04-06 00:44:05 -06:00
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}
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static void*
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threadentry(void *v)
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{
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2010-09-27 07:44:56 -06:00
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ThreadStart ts;
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ts = *(ThreadStart*)v;
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free(v);
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ts.g->stackbase = (uintptr)&ts;
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/*
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* libcgo_sys_thread_start set stackguard to stack size;
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* change to actual guard pointer.
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*/
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ts.g->stackguard = (uintptr)&ts - ts.g->stackguard + 4096;
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/*
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* Set specific keys in thread local storage.
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*/
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asm volatile (
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"MOVL %%fs:0x2c, %%eax\n" // MOVL 0x24(FS), tmp
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"movl %0, 0(%%eax)\n" // MOVL g, 0(FS)
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"movl %1, 4(%%eax)\n" // MOVL m, 4(FS)
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:: "r"(ts.g), "r"(ts.m) : "%eax"
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);
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crosscall_386(ts.fn);
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return nil;
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2010-04-06 00:44:05 -06:00
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}
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