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go/test/cmp1.go

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// $G $D/$F.go && $L $F.$A && ./$A.out
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
import "unsafe"
func use(bool) { }
func stringptr(s string) uintptr {
return *(*uintptr)(unsafe.Pointer(&s));
}
func isfalse(b bool) {
if b { panicln("wanted false, got true") } // stack will explain where
}
func istrue(b bool) {
if !b { panicln("wanted true, got false") } // stack will explain where
}
func main() {
var a []int;
var b map[string]int;
var c string = "hello";
var d string = "hel"; // try to get different pointer
d = d + "lo";
if stringptr(c) == stringptr(d) {
panic("compiler too smart -- got same string")
}
var e = make(chan int);
var ia interface{} = a;
var ib interface{} = b;
var ic interface{} = c;
var id interface{} = d;
var ie interface{} = e;
// these comparisons are okay because
// string compare is okay and the others
// are comparisons where the types differ.
isfalse(ia == ib);
isfalse(ia == ic);
isfalse(ia == id);
isfalse(ib == ic);
isfalse(ib == id);
istrue(ic == id);
istrue(ie == ie);
// 6g used to let this go through as true.
var g uint64 = 123;
var h int64 = 123;
var ig interface{} = g;
var ih interface{} = h;
isfalse(ig == ih);
// map of interface should use == on interface values,
// not memory.
// TODO: should m[c], m[d] be valid here?
var m = make(map[interface{}] int);
m[ic] = 1;
m[id] = 2;
if m[ic] != 2 {
panic("m[ic] = ", m[ic]);
}
}