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go/internal/jsonrpc2/jsonrpc2.go

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// Copyright 2018 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package jsonrpc2 is a minimal implementation of the JSON RPC 2 spec.
// https://www.jsonrpc.org/specification
// It is intended to be compatible with other implementations at the wire level.
package jsonrpc2
import (
"context"
"encoding/json"
"fmt"
"sync"
"sync/atomic"
"time"
)
// Conn is a JSON RPC 2 client server connection.
// Conn is bidirectional; it does not have a designated server or client end.
type Conn struct {
handle Handler
cancel Canceler
log Logger
stream Stream
done chan struct{}
err error
seq int64 // must only be accessed using atomic operations
pendingMu sync.Mutex // protects the pending map
pending map[ID]chan *Response
handlingMu sync.Mutex // protects the handling map
handling map[ID]context.CancelFunc
}
// Handler is an option you can pass to NewConn to handle incoming requests.
// If the request returns true from IsNotify then the Handler should not return a
// result or error, otherwise it should handle the Request and return either
// an encoded result, or an error.
// Handlers must be concurrency-safe.
type Handler = func(context.Context, *Conn, *Request) (interface{}, *Error)
// Canceler is an option you can pass to NewConn which is invoked for
// cancelled outgoing requests.
// The request will have the ID filled in, which can be used to propagate the
// cancel to the other process if needed.
// It is okay to use the connection to send notifications, but the context will
// be in the cancelled state, so you must do it with the background context
// instead.
type Canceler = func(context.Context, *Conn, *Request)
// NewErrorf builds a Error struct for the suppied message and code.
// If args is not empty, message and args will be passed to Sprintf.
func NewErrorf(code int64, format string, args ...interface{}) *Error {
return &Error{
Code: code,
Message: fmt.Sprintf(format, args...),
}
}
// NewConn creates a new connection object that reads and writes messages from
// the supplied stream and dispatches incoming messages to the supplied handler.
func NewConn(ctx context.Context, s Stream, options ...interface{}) *Conn {
conn := &Conn{
stream: s,
done: make(chan struct{}),
pending: make(map[ID]chan *Response),
handling: make(map[ID]context.CancelFunc),
}
for _, opt := range options {
switch opt := opt.(type) {
case Handler:
if conn.handle != nil {
panic("Duplicate Handler function in options list")
}
conn.handle = opt
case Canceler:
if conn.cancel != nil {
panic("Duplicate Canceler function in options list")
}
conn.cancel = opt
case Logger:
if conn.log != nil {
panic("Duplicate Logger function in options list")
}
conn.log = opt
default:
panic(fmt.Errorf("Unknown option type %T in options list", opt))
}
}
if conn.handle == nil {
// the default handler reports a method error
conn.handle = func(ctx context.Context, c *Conn, r *Request) (interface{}, *Error) {
return nil, NewErrorf(CodeMethodNotFound, "method %q not found", r.Method)
}
}
if conn.cancel == nil {
// the default canceller does nothing
conn.cancel = func(context.Context, *Conn, *Request) {}
}
if conn.log == nil {
// the default logger does nothing
conn.log = func(Direction, *ID, time.Duration, string, *json.RawMessage, *Error) {}
}
go func() {
conn.err = conn.run(ctx)
close(conn.done)
}()
return conn
}
// Wait blocks until the connection is terminated, and returns any error that
// cause the termination.
func (c *Conn) Wait(ctx context.Context) error {
select {
case <-c.done:
return c.err
case <-ctx.Done():
return ctx.Err()
}
}
// Cancel cancels a pending Call on the server side.
// The call is identified by its id.
// JSON RPC 2 does not specify a cancel message, so cancellation support is not
// directly wired in. This method allows a higher level protocol to choose how
// to propagate the cancel.
func (c *Conn) Cancel(id ID) {
c.handlingMu.Lock()
cancel := c.handling[id]
c.handlingMu.Unlock()
if cancel != nil {
cancel()
}
}
// Notify is called to send a notification request over the connection.
// It will return as soon as the notification has been sent, as no response is
// possible.
func (c *Conn) Notify(ctx context.Context, method string, params interface{}) error {
jsonParams, err := marshalToRaw(params)
if err != nil {
return fmt.Errorf("marshalling notify parameters: %v", err)
}
request := &Request{
Method: method,
Params: jsonParams,
}
data, err := json.Marshal(request)
if err != nil {
return fmt.Errorf("marshalling notify request: %v", err)
}
c.log(Send, nil, -1, request.Method, request.Params, nil)
return c.stream.Write(ctx, data)
}
// Call sends a request over the connection and then waits for a response.
// If the response is not an error, it will be decoded into result.
// result must be of a type you an pass to json.Unmarshal.
func (c *Conn) Call(ctx context.Context, method string, params, result interface{}) error {
jsonParams, err := marshalToRaw(params)
if err != nil {
return fmt.Errorf("marshalling call parameters: %v", err)
}
// generate a new request identifier
id := ID{Number: atomic.AddInt64(&c.seq, 1)}
request := &Request{
ID: &id,
Method: method,
Params: jsonParams,
}
// marshal the request now it is complete
data, err := json.Marshal(request)
if err != nil {
return fmt.Errorf("marshalling call request: %v", err)
}
// we have to add ourselves to the pending map before we send, otherwise we
// are racing the response
rchan := make(chan *Response)
c.pendingMu.Lock()
c.pending[id] = rchan
c.pendingMu.Unlock()
defer func() {
// clean up the pending response handler on the way out
c.pendingMu.Lock()
delete(c.pending, id)
c.pendingMu.Unlock()
}()
// now we are ready to send
before := time.Now()
c.log(Send, request.ID, -1, request.Method, request.Params, nil)
if err := c.stream.Write(ctx, data); err != nil {
// sending failed, we will never get a response, so don't leave it pending
return err
}
// now wait for the response
select {
case response := <-rchan:
elapsed := time.Since(before)
c.log(Send, response.ID, elapsed, request.Method, response.Result, response.Error)
// is it an error response?
if response.Error != nil {
return response.Error
}
if result == nil || response.Result == nil {
return nil
}
if err := json.Unmarshal(*response.Result, result); err != nil {
return fmt.Errorf("unmarshalling result: %v", err)
}
return nil
case <-ctx.Done():
// allow the handler to propagate the cancel
c.cancel(ctx, c, request)
return ctx.Err()
}
}
// combined has all the fields of both Request and Response.
// We can decode this and then work out which it is.
type combined struct {
VersionTag VersionTag `json:"jsonrpc"`
ID *ID `json:"id,omitempty"`
Method string `json:"method"`
Params *json.RawMessage `json:"params,omitempty"`
Result *json.RawMessage `json:"result,omitempty"`
Error *Error `json:"error,omitempty"`
}
// Run starts a read loop on the supplied reader.
// It must be called exactly once for each Conn.
// It returns only when the reader is closed or there is an error in the stream.
func (c *Conn) run(ctx context.Context) error {
ctx, cancelRun := context.WithCancel(ctx)
for {
// get the data for a message
data, err := c.stream.Read(ctx)
if err != nil {
// the stream failed, we cannot continue
return err
}
// read a combined message
msg := &combined{}
if err := json.Unmarshal(data, msg); err != nil {
// a badly formed message arrived, log it and continue
// we trust the stream to have isolated the error to just this message
c.log(Receive, nil, -1, "", nil, NewErrorf(0, "unmarshal failed: %v", err))
continue
}
// work out which kind of message we have
switch {
case msg.Method != "":
// if method is set it must be a request
request := &Request{
Method: msg.Method,
Params: msg.Params,
ID: msg.ID,
}
if request.IsNotify() {
c.log(Receive, request.ID, -1, request.Method, request.Params, nil)
// we have a Notify, forward to the handler in a go routine
go func() {
if _, err := c.handle(ctx, c, request); err != nil {
// notify produced an error, we can't forward it to the other side
// because there is no id, so we just log it
c.log(Receive, nil, -1, request.Method, nil, err)
}
}()
} else {
// we have a Call, forward to the handler in another go routine
reqCtx, cancelReq := context.WithCancel(ctx)
c.handlingMu.Lock()
c.handling[*request.ID] = cancelReq
c.handlingMu.Unlock()
go func() {
defer func() {
// clean up the cancel handler on the way out
c.handlingMu.Lock()
delete(c.handling, *request.ID)
c.handlingMu.Unlock()
cancelReq()
}()
c.log(Receive, request.ID, -1, request.Method, request.Params, nil)
before := time.Now()
resp, callErr := c.handle(reqCtx, c, request)
elapsed := time.Since(before)
var result *json.RawMessage
if result, err = marshalToRaw(resp); err != nil {
callErr = &Error{Message: err.Error()}
}
response := &Response{
Result: result,
Error: callErr,
ID: request.ID,
}
data, err := json.Marshal(response)
if err != nil {
// failure to marshal leaves the call without a response
// possibly we could attempt to respond with a different message
// but we can probably rely on timeouts instead
c.log(Send, request.ID, elapsed, request.Method, nil, NewErrorf(0, "%s", err))
return
}
c.log(Send, response.ID, elapsed, request.Method, response.Result, response.Error)
if err = c.stream.Write(ctx, data); err != nil {
// if a stream write fails, we really need to shut down the whole
// stream and return from the run
c.log(Send, request.ID, elapsed, request.Method, nil, NewErrorf(0, "%s", err))
cancelRun()
return
}
}()
}
case msg.ID != nil:
// we have a response, get the pending entry from the map
c.pendingMu.Lock()
rchan := c.pending[*msg.ID]
if rchan != nil {
delete(c.pending, *msg.ID)
}
c.pendingMu.Unlock()
// and send the reply to the channel
response := &Response{
Result: msg.Result,
Error: msg.Error,
ID: msg.ID,
}
rchan <- response
close(rchan)
default:
c.log(Receive, nil, -1, "", nil, NewErrorf(0, "message not a call, notify or response, ignoring"))
}
}
}
func marshalToRaw(obj interface{}) (*json.RawMessage, error) {
data, err := json.Marshal(obj)
if err != nil {
return nil, err
}
raw := json.RawMessage(data)
return &raw, nil
}