2009-01-22 17:23:44 -07:00
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// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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#include "runtime.h"
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runtime: inline several float64 routines to speed up complex128 division
Depends on CL 6197045.
Result obtained on Core i7 620M, Darwin/amd64:
benchmark old ns/op new ns/op delta
BenchmarkComplex128DivNormal 57 28 -50.78%
BenchmarkComplex128DivNisNaN 49 15 -68.90%
BenchmarkComplex128DivDisNaN 49 15 -67.88%
BenchmarkComplex128DivNisInf 40 12 -68.50%
BenchmarkComplex128DivDisInf 33 13 -61.06%
Result obtained on Core i7 620M, Darwin/386:
benchmark old ns/op new ns/op delta
BenchmarkComplex128DivNormal 89 50 -44.05%
BenchmarkComplex128DivNisNaN 307 802 +161.24%
BenchmarkComplex128DivDisNaN 309 788 +155.02%
BenchmarkComplex128DivNisInf 278 237 -14.75%
BenchmarkComplex128DivDisInf 46 22 -52.46%
Result obtained on 700MHz OMAP4460, Linux/ARM:
benchmark old ns/op new ns/op delta
BenchmarkComplex128DivNormal 1557 465 -70.13%
BenchmarkComplex128DivNisNaN 1443 220 -84.75%
BenchmarkComplex128DivDisNaN 1481 218 -85.28%
BenchmarkComplex128DivNisInf 952 216 -77.31%
BenchmarkComplex128DivDisInf 861 231 -73.17%
The 386 version has a performance regression, but as we have
decided to use SSE2 instead of x87 FPU for 386 too (issue 3912),
I won't address this issue.
R=dsymonds, mchaten, iant, dave, mtj, rsc, r
CC=golang-dev
https://golang.org/cl/6024045
2012-08-07 09:45:50 -06:00
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// used as float64 via runtime· names
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uint64 ·nan = 0x7FF8000000000001ULL;
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uint64 ·posinf = 0x7FF0000000000000ULL;
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uint64 ·neginf = 0xFFF0000000000000ULL;
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