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<!--{
"Title": "Go 1.18 Release Notes",
"Path": "/doc/go1.18"
}-->
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<h2 id="introduction">DRAFT RELEASE NOTES — Introduction to Go 1.18</h2>
<p>
<strong>
Go 1.18 is not yet released. These are work-in-progress
release notes. Go 1.18 is expected to be released in February 2022.
</strong>
</p>
<h2 id="language">Changes to the language</h2>
<p>
TODO: complete this section
</p>
<h2 id="ports">Ports</h2>
<p id="freebsd">
Go 1.18 is the last release that is supported on FreeBSD 11.x, which has
already reached end-of-life. Go 1.19 will require FreeBSD 12.2+ or FreeBSD
13.0+.
FreeBSD 13.0+ will require a kernel with the COMPAT_FREEBSD12 option set (this is the default).
</p>
<h2 id="tools">Tools</h2>
<p>
TODO: complete this section, or delete if not needed
</p>
<h3 id="go-command">Go command</h3>
<p><!-- golang.org/issue/43684 -->
<code>go</code> <code>get</code> no longer builds or installs packages in
module-aware mode. <code>go</code> <code>get</code> is now dedicated to
adjusting dependencies in <code>go.mod</code>. Effectively, the
<code>-d</code> flag is always enabled. To install the latest version
of an executable outside the context of the current module, use
<a href="https://golang.org/ref/mod#go-install"><code>go</code>
<code>install</code> <code>example.com/cmd@latest</code></a>. Any
<a href="https://golang.org/ref/mod#version-queries">version query</a>
may be used instead of <code>latest</code>. This form of <code>go</code>
<code>install</code> was added in Go 1.16, so projects supporting older
versions may need to provide install instructions for both <code>go</code>
<code>install</code> and <code>go</code> <code>get</code>. <code>go</code>
<code>get</code> now reports an error when used outside a module, since there
is no <code>go.mod</code> file to update. In GOPATH mode (with
<code>GO111MODULE=off</code>), <code>go</code> <code>get</code> still builds
and installs packages, as before.
</p>
<p><!-- golang.org/issue/37475 -->
The <code>go</code> command now embeds version control information in
binaries including the currently checked-out revision, commit time, and a
flag indicating whether edited or untracked files are present. Version
control information is embedded if the <code>go</code> command is invoked in
a directory within a Git, Mercurial, Fossil, or Bazaar repository, and the
<code>main</code> package and its containing main module are in the same
repository. This information may be omitted using the flag
<code>-buildvcs=false</code>.
</p>
<p><!-- golang.org/issue/37475 -->
Additionally, the <code>go</code> command embeds information about the build
including build and tool tags (set with <code>-tags</code>), compiler,
assembler, and linker flags (like <code>-gcflags</code>), whether cgo was
enabled, and if it was, the values of the cgo environment variables
(like <code>CGO_CFLAGS</code>). This information may be omitted using the
flag <code>-buildinfo=false</code>. Both VCS and build information may be
read together with module information using <code>go</code>
<code>version</code> <code>-m</code> <code>file</code> or
<code>runtime/debug.ReadBuildInfo</code> (for the currently running binary)
or the new <a href="#debug/buildinfo"><code>debug/buildinfo</code></a>
package.
</p>
<p>
TODO: complete this section, or delete if not needed
</p>
cmd/gofmt: format files in parallel gofmt is pretty heavily CPU-bound, since parsing and formatting 1MiB of Go code takes much longer than reading that amount of bytes from disk. However, parsing and manipulating a large Go source file is very difficult to parallelize, so we continue to process each file in its own goroutine. A Go module may contain a large number of Go source files, so we need to bound the amount of work in flight. However, because the distribution of sizes for Go source files varies widely — from tiny doc.go files containing a single package comment all the way up to massive API wrappers generated by automated tools — the amount of time, work, and memory overhead needed to process each file also varies. To account for this variability, we limit the in-flight work by bytes of input rather than by number of files. That allows us to make progress on many small files while we wait for work on a handful of large files to complete. The gofmt tool has a well-defined output format on stdout, which was previously deterministic. We keep it deterministic by printing the results of each file in order, using a lazily-synchronized io.Writer (loosly inspired by Haskell's IO monad). After a file has been formatted in memory, we keep it in memory (again, limited by the corresponding number of input bytes) until the output for all previous files has been flushed. This adds a bit of latency compared to emitting the output in nondeterministic order, but a little extra latency seems worth the cost to preserve output stability. This change is based on Daniel Martí's work in CL 284139, but using a weighted semaphore and ephemeral goroutines instead of a worker pool and batches. Benchmark results are similar, and I find the concurrency in this approach a bit easier to reason about. In the batching-based approach, the batch size allows us to "look ahead" to find large files and start processing them early. To keep the CPUs saturated and prevent stragglers, we would need to tune the batch size to be about the same as the largest input files. If the batch size is set too high, a large batch of small files could turn into a straggler, but if the batch size is set too low, the largest files in the data set won't be started early enough and we'll end up with a large-file straggler. One possible alternative would be to sort by file size instead of batching: identify all of the files to be processed, sort from largest to smallest, and then process the largest files first so that the "tail" of processing covers the smallest files. However, that approach would still fail to saturate available CPU when disk latency is high, would require buffering an arbitrary amount of metadata in order to sort by size, and (perhaps most importantly!) would not allow the `gofmt` binary to preserve the same (deterministic) output order that it has today. In contrast, with a semaphore we can produce the same deterministic output as ever using only one tuning parameter: the memory footprint, expressed as a rough lower bound on the amount of RAM available per thread. While we're below the memory limit, we can run arbitrarily many disk operations arbitrarily far ahead, and process the results of those operations whenever they become avaliable. Then it's up to the kernel (not us) to schedule the disk operations for throughput and latency, and it's up to the runtime (not us) to schedule the goroutines so that they complete quickly. In practice, even a modest assumption of a few megabytes per thread seems to provide a nice speedup, and it should scale reasonably even to machines with vastly different ratios of CPU to disk. (In practice, I expect that most 'gofmt' invocations will work with files on at most one physical disk, so the CPU:disk ratio should vary more-or-less directly with the thread count, whereas the CPU:memory ratio is more-or-less independent of thread count.) name \ time/op baseline.txt 284139.txt simplified.txt GofmtGorootCmd 11.9s ± 2% 2.7s ± 3% 2.8s ± 5% name \ user-time/op baseline.txt 284139.txt simplified.txt GofmtGorootCmd 13.5s ± 2% 14.4s ± 1% 14.7s ± 1% name \ sys-time/op baseline.txt 284139.txt simplified.txt GofmtGorootCmd 465ms ± 8% 229ms ±28% 232ms ±31% name \ peak-RSS-bytes baseline.txt 284139.txt simplified.txt GofmtGorootCmd 77.7MB ± 4% 162.2MB ±10% 192.9MB ±15% For #43566 Change-Id: I4ba251eb4d188a3bd1901039086be57f0b341910 Reviewed-on: https://go-review.googlesource.com/c/go/+/317975 Trust: Bryan C. Mills <bcmills@google.com> Trust: Daniel Martí <mvdan@mvdan.cc> Run-TryBot: Bryan C. Mills <bcmills@google.com> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Daniel Martí <mvdan@mvdan.cc>
2021-01-16 11:03:31 -07:00
<h3 id="gofmt"><code>gofmt</code></h3>
<p><!-- https://golang.org/issue/43566 -->
<code>gofmt</code> now reads and formats input files concurrently, with a
memory limit proportional to <code>GOMAXPROCS</code>. On a machine with
multiple CPUs, <code>gofmt</code> should now be significantly faster.
cmd/gofmt: format files in parallel gofmt is pretty heavily CPU-bound, since parsing and formatting 1MiB of Go code takes much longer than reading that amount of bytes from disk. However, parsing and manipulating a large Go source file is very difficult to parallelize, so we continue to process each file in its own goroutine. A Go module may contain a large number of Go source files, so we need to bound the amount of work in flight. However, because the distribution of sizes for Go source files varies widely — from tiny doc.go files containing a single package comment all the way up to massive API wrappers generated by automated tools — the amount of time, work, and memory overhead needed to process each file also varies. To account for this variability, we limit the in-flight work by bytes of input rather than by number of files. That allows us to make progress on many small files while we wait for work on a handful of large files to complete. The gofmt tool has a well-defined output format on stdout, which was previously deterministic. We keep it deterministic by printing the results of each file in order, using a lazily-synchronized io.Writer (loosly inspired by Haskell's IO monad). After a file has been formatted in memory, we keep it in memory (again, limited by the corresponding number of input bytes) until the output for all previous files has been flushed. This adds a bit of latency compared to emitting the output in nondeterministic order, but a little extra latency seems worth the cost to preserve output stability. This change is based on Daniel Martí's work in CL 284139, but using a weighted semaphore and ephemeral goroutines instead of a worker pool and batches. Benchmark results are similar, and I find the concurrency in this approach a bit easier to reason about. In the batching-based approach, the batch size allows us to "look ahead" to find large files and start processing them early. To keep the CPUs saturated and prevent stragglers, we would need to tune the batch size to be about the same as the largest input files. If the batch size is set too high, a large batch of small files could turn into a straggler, but if the batch size is set too low, the largest files in the data set won't be started early enough and we'll end up with a large-file straggler. One possible alternative would be to sort by file size instead of batching: identify all of the files to be processed, sort from largest to smallest, and then process the largest files first so that the "tail" of processing covers the smallest files. However, that approach would still fail to saturate available CPU when disk latency is high, would require buffering an arbitrary amount of metadata in order to sort by size, and (perhaps most importantly!) would not allow the `gofmt` binary to preserve the same (deterministic) output order that it has today. In contrast, with a semaphore we can produce the same deterministic output as ever using only one tuning parameter: the memory footprint, expressed as a rough lower bound on the amount of RAM available per thread. While we're below the memory limit, we can run arbitrarily many disk operations arbitrarily far ahead, and process the results of those operations whenever they become avaliable. Then it's up to the kernel (not us) to schedule the disk operations for throughput and latency, and it's up to the runtime (not us) to schedule the goroutines so that they complete quickly. In practice, even a modest assumption of a few megabytes per thread seems to provide a nice speedup, and it should scale reasonably even to machines with vastly different ratios of CPU to disk. (In practice, I expect that most 'gofmt' invocations will work with files on at most one physical disk, so the CPU:disk ratio should vary more-or-less directly with the thread count, whereas the CPU:memory ratio is more-or-less independent of thread count.) name \ time/op baseline.txt 284139.txt simplified.txt GofmtGorootCmd 11.9s ± 2% 2.7s ± 3% 2.8s ± 5% name \ user-time/op baseline.txt 284139.txt simplified.txt GofmtGorootCmd 13.5s ± 2% 14.4s ± 1% 14.7s ± 1% name \ sys-time/op baseline.txt 284139.txt simplified.txt GofmtGorootCmd 465ms ± 8% 229ms ±28% 232ms ±31% name \ peak-RSS-bytes baseline.txt 284139.txt simplified.txt GofmtGorootCmd 77.7MB ± 4% 162.2MB ±10% 192.9MB ±15% For #43566 Change-Id: I4ba251eb4d188a3bd1901039086be57f0b341910 Reviewed-on: https://go-review.googlesource.com/c/go/+/317975 Trust: Bryan C. Mills <bcmills@google.com> Trust: Daniel Martí <mvdan@mvdan.cc> Run-TryBot: Bryan C. Mills <bcmills@google.com> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Daniel Martí <mvdan@mvdan.cc>
2021-01-16 11:03:31 -07:00
</p>
<h2 id="runtime">Runtime</h2>
<p>
TODO: complete this section, or delete if not needed
</p>
<h2 id="compiler">Compiler</h2>
<p>
TODO: complete this section, or delete if not needed
</p>
<h2 id="linker">Linker</h2>
<p>
TODO: complete this section, or delete if not needed
</p>
<h2 id="library">Core library</h2>
<h3>TODO</h3>
<p>
TODO: complete this section
</p>
<h3 id="netip">New <code>net/netip</code> package</h3>
<p>
The new <a href="/pkg/net/netip/"><code>net/netip</code></a>
package defines a new IP address type, <a href="/pkg/net/netip/#Addr"><code>Addr</code></a>
that's a small, comparable, value type. Compared to the existing
<a href="/pkg/net/#IP"><code>net.IP</code></a> type, the <code>netip.Addr</code> type takes less
memory, is immutable, and is comparable so it supports <code>==</code>
and can be used as a map key.
</p>
<p>
In addition to <code>Addr</code>, the package defines
<a href="/pkg/net/netip/#AddrPort"><code>AddrPort</code></a>, representing
an IP and port, and
<a href="/pkg/net/netip/#Prefix"><code>Prefix</code></a>, representing
a network CIDR prefix.
</p>
<p>
The <code>net</code> package now has methods to send and receive UDP packets
using <code>netip.Addr</code> values instead of the relatively heavy
<code>*net.UDPAddr</code> values.
</p>
<h3 id="minor_library_changes">Minor changes to the library</h3>
<p>
As always, there are various minor changes and updates to the library,
made with the Go 1 <a href="/doc/go1compat">promise of compatibility</a>
in mind.
</p>
<p>
TODO: complete this section
</p>
<dl id="debug/buildinfo"><dt><a href="/pkg/debug/buildinfo">debug/buildinfo</a></dt>
<dd>
<p><!-- golang.org/issue/39301 -->
This new package provides access to module versions, version control
information, and build flags embedded in executable files built by
the <code>go</code> command. The same information is also available via
<a href="/pkg/runtime/debug#ReadBuildInfo"><code>runtime/debug.ReadBuildInfo</code></a>
for the currently running binary and via <code>go</code>
<code>version</code> <code>-m</code> on the command line.
</p>
</dd>
</dl>
<dl id="image/draw"><dt><a href="/pkg/image/draw/">image/draw</a></dt>
<dd>
<p><!-- CL 340049 -->
The <code>Draw</code> and <code>DrawMask</code> fallback implementations
(used when the arguments are not the most common image types) are now
faster when those arguments implement the optional
<a href="/pkg/image/draw/#RGBA64Image"><code>draw.RGBA64Image</code></a>
and <a href="/pkg/image/#RGBA64Image"><code>image.RGBA64Image</code></a>
interfaces that were added in Go 1.17.
</p>
</dd>
</dl><!-- image/draw -->
<dl id="reflect"><dt><a href="/pkg/reflect/">reflect</a></dt>
<dd>
<p><!-- CL 356049, 320929 -->
The new
<a href="/pkg/reflect/#Value.SetIterKey"><code>Value.SetIterKey</code></a>
and <a href="/pkg/reflect/#Value.SetIterValue"><code>Value.SetIterValue</code></a>
methods set a Value using a map iterator as the source. They are equivalent to
<code>Value.Set(iter.Key())</code> and <code>Value.Set(iter.Value())</code> but
do fewer allocations.
</p>
</dd>
<dd>
<p><!-- CL 350691 -->
The new
<a href="/pkg/reflect/#Value.UnsafePointer"><code>Value.UnsafePointer</code></a>
method returns the Value's value as an <a href="/pkg/unsafe/#Pointer"><code>unsafe.Pointer</code></a>.
This allows callers to migrate from <a href="/pkg/reflect/#Value.UnsafeAddr"><code>Value.UnsafeAddr</code></a>
and <a href="/pkg/reflect/#Value.Pointer"><code>Value.Pointer</code></a>
to eliminate the need to perform uintptr to unsafe.Pointer conversions at the callsite (as unsafe.Pointer rules require).
</p>
</dd>
</dl><!-- reflect -->
<dl id="syscall"><dt><a href="/pkg/syscall/">syscall</a></dt>
<dd>
<p><!-- CL 336550 -->
The new function <a href="/pkg/syscall/?GOOS=windows#SyscallN"><code>SyscallN</code></a>
has been introduced for Windows, allowing for calls with arbitrary number
of arguments. As a result,
<a href="/pkg/syscall/?GOOS=windows#Syscall"><code>Syscall</code></a>,
<a href="/pkg/syscall/?GOOS=windows#Syscall6"><code>Syscall6</code></a>,
<a href="/pkg/syscall/?GOOS=windows#Syscall9"><code>Syscall9</code></a>,
<a href="/pkg/syscall/?GOOS=windows#Syscall12"><code>Syscall12</code></a>,
<a href="/pkg/syscall/?GOOS=windows#Syscall15"><code>Syscall15</code></a>, and
<a href="/pkg/syscall/?GOOS=windows#Syscall18"><code>Syscall18</code></a> are
deprecated in favor of <a href="/pkg/syscall/?GOOS=windows#SyscallN"><code>SyscallN</code></a>.
</p>
</dd>
cmd/gofmt: format files in parallel gofmt is pretty heavily CPU-bound, since parsing and formatting 1MiB of Go code takes much longer than reading that amount of bytes from disk. However, parsing and manipulating a large Go source file is very difficult to parallelize, so we continue to process each file in its own goroutine. A Go module may contain a large number of Go source files, so we need to bound the amount of work in flight. However, because the distribution of sizes for Go source files varies widely — from tiny doc.go files containing a single package comment all the way up to massive API wrappers generated by automated tools — the amount of time, work, and memory overhead needed to process each file also varies. To account for this variability, we limit the in-flight work by bytes of input rather than by number of files. That allows us to make progress on many small files while we wait for work on a handful of large files to complete. The gofmt tool has a well-defined output format on stdout, which was previously deterministic. We keep it deterministic by printing the results of each file in order, using a lazily-synchronized io.Writer (loosly inspired by Haskell's IO monad). After a file has been formatted in memory, we keep it in memory (again, limited by the corresponding number of input bytes) until the output for all previous files has been flushed. This adds a bit of latency compared to emitting the output in nondeterministic order, but a little extra latency seems worth the cost to preserve output stability. This change is based on Daniel Martí's work in CL 284139, but using a weighted semaphore and ephemeral goroutines instead of a worker pool and batches. Benchmark results are similar, and I find the concurrency in this approach a bit easier to reason about. In the batching-based approach, the batch size allows us to "look ahead" to find large files and start processing them early. To keep the CPUs saturated and prevent stragglers, we would need to tune the batch size to be about the same as the largest input files. If the batch size is set too high, a large batch of small files could turn into a straggler, but if the batch size is set too low, the largest files in the data set won't be started early enough and we'll end up with a large-file straggler. One possible alternative would be to sort by file size instead of batching: identify all of the files to be processed, sort from largest to smallest, and then process the largest files first so that the "tail" of processing covers the smallest files. However, that approach would still fail to saturate available CPU when disk latency is high, would require buffering an arbitrary amount of metadata in order to sort by size, and (perhaps most importantly!) would not allow the `gofmt` binary to preserve the same (deterministic) output order that it has today. In contrast, with a semaphore we can produce the same deterministic output as ever using only one tuning parameter: the memory footprint, expressed as a rough lower bound on the amount of RAM available per thread. While we're below the memory limit, we can run arbitrarily many disk operations arbitrarily far ahead, and process the results of those operations whenever they become avaliable. Then it's up to the kernel (not us) to schedule the disk operations for throughput and latency, and it's up to the runtime (not us) to schedule the goroutines so that they complete quickly. In practice, even a modest assumption of a few megabytes per thread seems to provide a nice speedup, and it should scale reasonably even to machines with vastly different ratios of CPU to disk. (In practice, I expect that most 'gofmt' invocations will work with files on at most one physical disk, so the CPU:disk ratio should vary more-or-less directly with the thread count, whereas the CPU:memory ratio is more-or-less independent of thread count.) name \ time/op baseline.txt 284139.txt simplified.txt GofmtGorootCmd 11.9s ± 2% 2.7s ± 3% 2.8s ± 5% name \ user-time/op baseline.txt 284139.txt simplified.txt GofmtGorootCmd 13.5s ± 2% 14.4s ± 1% 14.7s ± 1% name \ sys-time/op baseline.txt 284139.txt simplified.txt GofmtGorootCmd 465ms ± 8% 229ms ±28% 232ms ±31% name \ peak-RSS-bytes baseline.txt 284139.txt simplified.txt GofmtGorootCmd 77.7MB ± 4% 162.2MB ±10% 192.9MB ±15% For #43566 Change-Id: I4ba251eb4d188a3bd1901039086be57f0b341910 Reviewed-on: https://go-review.googlesource.com/c/go/+/317975 Trust: Bryan C. Mills <bcmills@google.com> Trust: Daniel Martí <mvdan@mvdan.cc> Run-TryBot: Bryan C. Mills <bcmills@google.com> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Daniel Martí <mvdan@mvdan.cc>
2021-01-16 11:03:31 -07:00
</dl><!-- syscall -->