mirror of
https://github.com/golang/go
synced 2024-11-18 00:54:45 -07:00
184 lines
2.5 KiB
Go
184 lines
2.5 KiB
Go
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// run
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// Copyright 2020 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package main
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func main() {
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ff := []func(){lt_f1, lt_f2, lt_f3, lt_f4, lt_f5, lt_f6, lt_f7, lt_f8, lt_f9,
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gt_f1, gt_f2, gt_f3, le_f1, le_f2, le_f3, ge_f1, ge_f2, ge_f3}
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for _, f := range ff {
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f()
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}
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}
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func lt_f1() {
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const c = 1
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var a = 0
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var v *int = &a
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if *v-c < len([]int{}) {
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} else {
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panic("bad")
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}
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}
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func lt_f2() {
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const c = 10
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var a = 0
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var v *int = &a
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if *v+c < len([]int{}) {
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panic("bad")
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}
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}
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func lt_f3() {
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const c = -10
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var a = 0
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var v *int = &a
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if *v|0xff+c < len([]int{}) {
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panic("bad")
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}
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}
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func lt_f4() {
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const c = 10
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var a = 0
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var v *int = &a
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if *v|0x0f+c < len([]int{}) {
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panic("bad")
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}
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}
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func lt_f5() {
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const c int32 = 1
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var a int32 = 0
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var v *int32 = &a
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if *v-c < int32(len([]int32{})) {
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} else {
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panic("bad")
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}
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}
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func lt_f6() {
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const c int32 = 10
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var a int32 = 0
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var v *int32 = &a
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if *v+c < int32(len([]int32{})) {
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panic("bad")
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}
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}
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func lt_f7() {
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const c int32 = -10
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var a int32 = 0
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var v *int32 = &a
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if *v|0xff+c < int32(len([]int{})) {
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panic("bad")
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}
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}
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func lt_f8() {
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const c int32 = 10
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var a int32 = 0
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var v *int32 = &a
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if *v|0x0f+c < int32(len([]int{})) {
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panic("bad")
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}
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}
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func lt_f9() {
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const c int32 = -10
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var a int32 = 0
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var v *int32 = &a
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if *v|0x0a+c < int32(len([]int{})) {
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panic("bad")
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}
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}
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func gt_f1() {
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const c = 1
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var a = 0
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var v *int = &a
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if len([]int{}) > *v-c {
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} else {
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panic("bad")
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}
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}
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func gt_f2() {
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const c = 10
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var a = 0
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var v *int = &a
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if len([]int{}) > *v|0x0f+c {
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panic("bad")
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}
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}
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func gt_f3() {
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const c int32 = 10
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var a int32 = 0
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var v *int32 = &a
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if int32(len([]int{})) > *v|0x0f+c {
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panic("bad")
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}
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}
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func le_f1() {
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const c = -10
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var a = 0
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var v *int = &a
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if *v|0xff+c <= len([]int{}) {
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panic("bad")
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}
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}
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func le_f2() {
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const c = 0xf
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var a = 0
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var v *int = &a
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if *v|0xf-c <= len([]int{}) {
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} else {
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panic("bad")
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}
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}
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func le_f3() {
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const c int32 = -10
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var a int32 = 0
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var v *int32 = &a
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if *v|0xff+c <= int32(len([]int{})) {
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panic("bad")
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}
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}
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func ge_f1() {
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const c = -10
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var a = 0
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var v *int = &a
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if len([]int{}) >= *v|0xff+c {
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panic("bad")
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}
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}
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func ge_f2() {
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const c int32 = 10
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var a int32 = 0
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var v *int32 = &a
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if int32(len([]int{})) >= *v|0x0f+c {
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panic("bad")
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}
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}
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func ge_f3() {
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const c = -10
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var a = 0
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var v *int = &a
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if len([]int{}) >= *v|0x0a+c {
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} else {
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panic("bad")
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}
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}
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