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go/src/iostest.bash

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#!/usr/bin/env bash
# Copyright 2015 The Go Authors. All rights reserved.
# Use of this source code is governed by a BSD-style
# license that can be found in the LICENSE file.
# For testing darwin/arm{,64} on iOS.
set -e
ulimit -c 0 # no core files
if [ ! -f make.bash ]; then
echo 'iostest.bash must be run from $GOROOT/src' 1>&2
exit 1
fi
if [ -z $GOOS ]; then
export GOOS=darwin
fi
if [ "$GOOS" != "darwin" ]; then
echo "iostest.bash requires GOOS=darwin, got GOOS=$GOOS" 1>&2
exit 1
fi
if [ "$GOARCH" != "arm" ] && [ "$GOARCH" != "arm64" ]; then
echo "iostest.bash requires GOARCH=arm or GOARCH=arm64, got GOARCH=$GOARCH" 1>&2
exit 1
fi
if [ "$GOARCH" == "arm" ]; then
export GOARM=7
fi
if [ "$1" == "-restart" ]; then
# Reboot to make sure previous runs do not interfere with the current run.
# It is reasonably easy for a bad program leave an iOS device in an
# almost unusable state.
idevicediagnostics restart
# Initial sleep to make sure we are restarting before we start polling.
sleep 30
# Poll until the device has restarted.
until idevicediagnostics diagnostics; do
# TODO(crawshaw): replace with a test app using go_darwin_arm_exec.
echo "waiting for idevice to come online"
sleep 10
done
# Diagnostics are reported during boot before the device can start an
# app. Wait a little longer before trying to use the device.
sleep 30
fi
unset GOBIN
export GOROOT=$(dirname $(pwd))
export PATH=$GOROOT/bin:$PATH
export CGO_ENABLED=1
export CC_FOR_TARGET=$GOROOT/misc/ios/clangwrap.sh
# Run the build for the host bootstrap, so we can build go_darwin_arm_exec.
# Also lets us fail early before the (slow) ios-deploy if the build is broken.
./make.bash
GOOS=$GOHOSTOS GOARCH=$GOHOSTARCH go build \
-o ../bin/go_darwin_${GOARCH}_exec \
../misc/ios/go_darwin_arm_exec.go
if [ "$GOIOS_DEV_ID" == "" ]; then
echo "detecting iOS development identity"
eval $(GOOS=$GOHOSTOS GOARCH=$GOHOSTARCH go run ../misc/ios/detect.go)
fi
# Run standard build and tests.
./all.bash --no-clean