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go/cmd/vet/deadcode.go

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// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Check for syntactically unreachable code.
package main
import (
"go/ast"
"go/token"
)
type deadState struct {
f *File
hasBreak map[ast.Stmt]bool
hasGoto map[string]bool
labels map[string]ast.Stmt
breakTarget ast.Stmt
reachable bool
}
// checkUnreachable checks a function body for dead code.
func (f *File) checkUnreachable(body *ast.BlockStmt) {
if !vet("unreachable") || body == nil {
return
}
d := &deadState{
f: f,
hasBreak: make(map[ast.Stmt]bool),
hasGoto: make(map[string]bool),
labels: make(map[string]ast.Stmt),
}
d.findLabels(body)
d.reachable = true
d.findDead(body)
}
// findLabels gathers information about the labels defined and used by stmt
// and about which statements break, whether a label is involved or not.
func (d *deadState) findLabels(stmt ast.Stmt) {
switch x := stmt.(type) {
default:
d.f.Warnf(x.Pos(), "internal error in findLabels: unexpected statement %T", x)
case *ast.AssignStmt,
*ast.BadStmt,
*ast.DeclStmt,
*ast.DeferStmt,
*ast.EmptyStmt,
*ast.ExprStmt,
*ast.GoStmt,
*ast.IncDecStmt,
*ast.ReturnStmt,
*ast.SendStmt:
// no statements inside
case *ast.BlockStmt:
for _, stmt := range x.List {
d.findLabels(stmt)
}
case *ast.BranchStmt:
switch x.Tok {
case token.GOTO:
d.hasGoto[x.Label.Name] = true
case token.BREAK:
stmt := d.breakTarget
if x.Label != nil {
stmt = d.labels[x.Label.Name]
}
if stmt != nil {
d.hasBreak[stmt] = true
}
}
case *ast.IfStmt:
d.findLabels(x.Body)
if x.Else != nil {
d.findLabels(x.Else)
}
case *ast.LabeledStmt:
d.labels[x.Label.Name] = x.Stmt
d.findLabels(x.Stmt)
// These cases are all the same, but the x.Body only works
// when the specific type of x is known, so the cases cannot
// be merged.
case *ast.ForStmt:
outer := d.breakTarget
d.breakTarget = x
d.findLabels(x.Body)
d.breakTarget = outer
case *ast.RangeStmt:
outer := d.breakTarget
d.breakTarget = x
d.findLabels(x.Body)
d.breakTarget = outer
case *ast.SelectStmt:
outer := d.breakTarget
d.breakTarget = x
d.findLabels(x.Body)
d.breakTarget = outer
case *ast.SwitchStmt:
outer := d.breakTarget
d.breakTarget = x
d.findLabels(x.Body)
d.breakTarget = outer
case *ast.TypeSwitchStmt:
outer := d.breakTarget
d.breakTarget = x
d.findLabels(x.Body)
d.breakTarget = outer
case *ast.CommClause:
for _, stmt := range x.Body {
d.findLabels(stmt)
}
case *ast.CaseClause:
for _, stmt := range x.Body {
d.findLabels(stmt)
}
}
}
// findDead walks the statement looking for dead code.
// If d.reachable is false on entry, stmt itself is dead.
// When findDead returns, d.reachable tells whether the
// statement following stmt is reachable.
func (d *deadState) findDead(stmt ast.Stmt) {
// Is this a labeled goto target?
// If so, assume it is reachable due to the goto.
// This is slightly conservative, in that we don't
// check that the goto is reachable, so
// L: goto L
// will not provoke a warning.
// But it's good enough.
if x, isLabel := stmt.(*ast.LabeledStmt); isLabel && d.hasGoto[x.Label.Name] {
d.reachable = true
}
if !d.reachable {
switch stmt.(type) {
case *ast.EmptyStmt:
// do not warn about unreachable empty statements
default:
d.f.Warnf(stmt.Pos(), "unreachable code")
d.reachable = true // silence error about next statement
}
}
switch x := stmt.(type) {
default:
d.f.Warnf(x.Pos(), "internal error in findDead: unexpected statement %T", x)
case *ast.AssignStmt,
*ast.BadStmt,
*ast.DeclStmt,
*ast.DeferStmt,
*ast.EmptyStmt,
*ast.GoStmt,
*ast.IncDecStmt,
*ast.SendStmt:
// no control flow
case *ast.BlockStmt:
for _, stmt := range x.List {
d.findDead(stmt)
}
case *ast.BranchStmt:
switch x.Tok {
case token.BREAK, token.GOTO, token.FALLTHROUGH:
d.reachable = false
case token.CONTINUE:
// NOTE: We accept "continue" statements as terminating.
// They are not necessary in the spec definition of terminating,
// because a continue statement cannot be the final statement
// before a return. But for the more general problem of syntactically
// identifying dead code, continue redirects control flow just
// like the other terminating statements.
d.reachable = false
}
case *ast.ExprStmt:
// Call to panic?
call, ok := x.X.(*ast.CallExpr)
if ok {
name, ok := call.Fun.(*ast.Ident)
if ok && name.Name == "panic" && name.Obj == nil {
d.reachable = false
}
}
case *ast.ForStmt:
d.findDead(x.Body)
d.reachable = x.Cond != nil || d.hasBreak[x]
case *ast.IfStmt:
d.findDead(x.Body)
if x.Else != nil {
r := d.reachable
d.reachable = true
d.findDead(x.Else)
d.reachable = d.reachable || r
} else {
// might not have executed if statement
d.reachable = true
}
case *ast.LabeledStmt:
d.findDead(x.Stmt)
case *ast.RangeStmt:
d.findDead(x.Body)
d.reachable = true
case *ast.ReturnStmt:
d.reachable = false
case *ast.SelectStmt:
// NOTE: Unlike switch and type switch below, we don't care
// whether a select has a default, because a select without a
// default blocks until one of the cases can run. That's different
// from a switch without a default, which behaves like it has
// a default with an empty body.
anyReachable := false
for _, comm := range x.Body.List {
d.reachable = true
for _, stmt := range comm.(*ast.CommClause).Body {
d.findDead(stmt)
}
anyReachable = anyReachable || d.reachable
}
d.reachable = anyReachable || d.hasBreak[x]
case *ast.SwitchStmt:
anyReachable := false
hasDefault := false
for _, cas := range x.Body.List {
cc := cas.(*ast.CaseClause)
if cc.List == nil {
hasDefault = true
}
d.reachable = true
for _, stmt := range cc.Body {
d.findDead(stmt)
}
anyReachable = anyReachable || d.reachable
}
d.reachable = anyReachable || d.hasBreak[x] || !hasDefault
case *ast.TypeSwitchStmt:
anyReachable := false
hasDefault := false
for _, cas := range x.Body.List {
cc := cas.(*ast.CaseClause)
if cc.List == nil {
hasDefault = true
}
d.reachable = true
for _, stmt := range cc.Body {
d.findDead(stmt)
}
anyReachable = anyReachable || d.reachable
}
d.reachable = anyReachable || d.hasBreak[x] || !hasDefault
}
}