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go/src/lib/reflect/value.go

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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Reflection library.
// Handling values.
package reflect
import (
"reflect";
)
type Addr uint64 // TODO: where are ptrint/intptr etc?
export type Value interface {
Kind() int;
Type() Type;
}
func NewValueAddr(typ Type, addr Addr) Value
type Creator *(typ Type, addr Addr) Value
// Conversion functions, implemented in assembler
func AddrToPtrAddr(Addr) *Addr
func AddrToPtrInt8(Addr) *int8
func AddrToPtrInt16(Addr) *int16
func AddrToPtrInt32(Addr) *int32
func AddrToPtrInt64(Addr) *int64
func AddrToPtrUint8(Addr) *uint8
func PtrUint8ToAddr(*uint8) Addr
func AddrToPtrUint16(Addr) *uint16
func AddrToPtrUint32(Addr) *uint32
func AddrToPtrUint64(Addr) *uint64
func PtrUint64ToAddr(*uint64) Addr
func AddrToPtrFloat32(Addr) *float32
func AddrToPtrFloat64(Addr) *float64
func AddrToPtrFloat80(Addr) *float80
func AddrToPtrString(Addr) *string
// -- Int8
export type Int8Value interface {
Kind() int;
Get() int8;
Put(int8);
Type() Type;
}
type Int8ValueStruct struct {
addr Addr
}
func (v *Int8ValueStruct) Kind() int {
return Int8Kind
}
func (v *Int8ValueStruct) Type() Type {
return Int8
}
func (v *Int8ValueStruct) Get() int8 {
return *AddrToPtrInt8(v.addr)
}
func (v *Int8ValueStruct) Put(i int8) {
*AddrToPtrInt8(v.addr) = i
}
func Int8Creator(typ Type, addr Addr) Value {
v := new(Int8ValueStruct);
v.addr = addr;
return v;
}
// -- Int16
export type Int16Value interface {
Kind() int;
Get() int16;
Put(int16);
Type() Type;
}
type Int16ValueStruct struct {
addr Addr
}
func (v *Int16ValueStruct) Kind() int {
return Int16Kind
}
func (v *Int16ValueStruct) Type() Type {
return Int16
}
func (v *Int16ValueStruct) Get() int16 {
return *AddrToPtrInt16(v.addr)
}
func (v *Int16ValueStruct) Put(i int16) {
*AddrToPtrInt16(v.addr) = i
}
func Int16Creator(typ Type, addr Addr) Value {
v := new(Int16ValueStruct);
v.addr = addr;
return v;
}
// -- Int32
export type Int32Value interface {
Kind() int;
Get() int32;
Put(int32);
Type() Type;
}
type Int32ValueStruct struct {
addr Addr
}
func (v *Int32ValueStruct) Type() Type {
return Int32
}
func (v *Int32ValueStruct) Kind() int {
return Int32Kind
}
func (v *Int32ValueStruct) Get() int32 {
return *AddrToPtrInt32(v.addr)
}
func (v *Int32ValueStruct) Put(i int32) {
*AddrToPtrInt32(v.addr) = i
}
func Int32Creator(typ Type, addr Addr) Value {
v := new(Int32ValueStruct);
v.addr = addr;
return v;
}
// -- Int64
export type Int64Value interface {
Kind() int;
Get() int64;
Put(int64);
Type() Type;
}
type Int64ValueStruct struct {
addr Addr
}
func (v *Int64ValueStruct) Kind() int {
return Int64Kind
}
func (v *Int64ValueStruct) Type() Type {
return Int64
}
func (v *Int64ValueStruct) Get() int64 {
return *AddrToPtrInt64(v.addr)
}
func (v *Int64ValueStruct) Put(i int64) {
*AddrToPtrInt64(v.addr) = i
}
func Int64Creator(typ Type, addr Addr) Value {
v := new(Int64ValueStruct);
v.addr = addr;
return v;
}
// -- Uint8
export type Uint8Value interface {
Kind() int;
Get() uint8;
Put(uint8);
Type() Type;
}
type Uint8ValueStruct struct {
addr Addr
}
func (v *Uint8ValueStruct) Kind() int {
return Uint8Kind
}
func (v *Uint8ValueStruct) Type() Type {
return Uint8
}
func (v *Uint8ValueStruct) Get() uint8 {
return *AddrToPtrUint8(v.addr)
}
func (v *Uint8ValueStruct) Put(i uint8) {
*AddrToPtrUint8(v.addr) = i
}
func Uint8Creator(typ Type, addr Addr) Value {
v := new(Uint8ValueStruct);
v.addr = addr;
return v;
}
// -- Uint16
export type Uint16Value interface {
Kind() int;
Get() uint16;
Put(uint16);
Type() Type;
}
type Uint16ValueStruct struct {
addr Addr
}
func (v *Uint16ValueStruct) Kind() int {
return Uint16Kind
}
func (v *Uint16ValueStruct) Type() Type {
return Uint16
}
func (v *Uint16ValueStruct) Get() uint16 {
return *AddrToPtrUint16(v.addr)
}
func (v *Uint16ValueStruct) Put(i uint16) {
*AddrToPtrUint16(v.addr) = i
}
func Uint16Creator(typ Type, addr Addr) Value {
v := new(Uint16ValueStruct);
v.addr = addr;
return v;
}
// -- Uint32
export type Uint32Value interface {
Kind() int;
Get() uint32;
Put(uint32);
Type() Type;
}
type Uint32ValueStruct struct {
addr Addr
}
func (v *Uint32ValueStruct) Kind() int {
return Uint32Kind
}
func (v *Uint32ValueStruct) Type() Type {
return Uint32
}
func (v *Uint32ValueStruct) Get() uint32 {
return *AddrToPtrUint32(v.addr)
}
func (v *Uint32ValueStruct) Put(i uint32) {
*AddrToPtrUint32(v.addr) = i
}
func Uint32Creator(typ Type, addr Addr) Value {
v := new(Uint32ValueStruct);
v.addr = addr;
return v;
}
// -- Uint64
export type Uint64Value interface {
Kind() int;
Get() uint64;
Put(uint64);
Type() Type;
}
type Uint64ValueStruct struct {
addr Addr
}
func (v *Uint64ValueStruct) Kind() int {
return Uint64Kind
}
func (v *Uint64ValueStruct) Type() Type {
return Uint64
}
func (v *Uint64ValueStruct) Get() uint64 {
return *AddrToPtrUint64(v.addr)
}
func (v *Uint64ValueStruct) Put(i uint64) {
*AddrToPtrUint64(v.addr) = i
}
func Uint64Creator(typ Type, addr Addr) Value {
v := new(Uint64ValueStruct);
v.addr = addr;
return v;
}
// -- Float32
export type Float32Value interface {
Kind() int;
Get() float32;
Put(float32);
Type() Type;
}
type Float32ValueStruct struct {
addr Addr
}
func (v *Float32ValueStruct) Kind() int {
return Float32Kind
}
func (v *Float32ValueStruct) Type() Type {
return Float32
}
func (v *Float32ValueStruct) Get() float32 {
return *AddrToPtrFloat32(v.addr)
}
func (v *Float32ValueStruct) Put(f float32) {
*AddrToPtrFloat32(v.addr) = f
}
func Float32Creator(typ Type, addr Addr) Value {
v := new(Float32ValueStruct);
v.addr = addr;
return v;
}
// -- Float64
export type Float64Value interface {
Kind() int;
Get() float64;
Put(float64);
Type() Type;
}
type Float64ValueStruct struct {
addr Addr
}
func (v *Float64ValueStruct) Kind() int {
return Float64Kind
}
func (v *Float64ValueStruct) Type() Type {
return Float64
}
func (v *Float64ValueStruct) Get() float64 {
return *AddrToPtrFloat64(v.addr)
}
func (v *Float64ValueStruct) Put(f float64) {
*AddrToPtrFloat64(v.addr) = f
}
func Float64Creator(typ Type, addr Addr) Value {
v := new(Float64ValueStruct);
v.addr = addr;
return v;
}
// -- Float80
export type Float80Value interface {
Kind() int;
Get() float80;
Put(float80);
Type() Type;
}
type Float80ValueStruct struct {
addr Addr
}
func (v *Float80ValueStruct) Kind() int {
return Float80Kind
}
func (v *Float80ValueStruct) Type() Type {
return Float80
}
/*
BUG: can't gen code for float80s
func (v *Float80ValueStruct) Get() float80 {
return *AddrToPtrFloat80(v.addr)
return 0;
}
func (v *Float80ValueStruct) Put(f float80) {
*AddrToPtrFloat80(v.addr) = f
}
*/
func Float80Creator(typ Type, addr Addr) Value {
v := new(Float80ValueStruct);
v.addr = addr;
return v;
}
// -- String
export type StringValue interface {
Kind() int;
Get() string;
Put(string);
Type() Type;
}
type StringValueStruct struct {
addr Addr
}
func (v *StringValueStruct) Kind() int {
return StringKind
}
func (v *StringValueStruct) Type() Type {
return String
}
func (v *StringValueStruct) Get() string {
return *AddrToPtrString(v.addr)
}
func (v *StringValueStruct) Put(s string) {
*AddrToPtrString(v.addr) = s
}
func StringCreator(typ Type, addr Addr) Value {
v := new(StringValueStruct);
v.addr = addr;
return v;
}
// -- Pointer
export type PtrValue interface {
Kind() int;
Sub() Value;
Type() Type;
Indirect() Addr;
}
type PtrValueStruct struct {
addr Addr;
typ Type;
}
func (v *PtrValueStruct) Kind() int {
return PtrKind
}
func (v *PtrValueStruct) Type() Type {
return v.typ
}
func (v *PtrValueStruct) Indirect() Addr {
return *AddrToPtrAddr(v.addr)
}
func (v *PtrValueStruct) Sub() Value {
return NewValueAddr(v.typ.(PtrType).Sub(), v.Indirect());
}
func PtrCreator(typ Type, addr Addr) Value {
return &PtrValueStruct{addr, typ};
}
// -- Array TODO: finish and test
export type ArrayValue interface {
Kind() int;
Type() Type;
Open() bool;
Len() uint64;
Elem(i uint64) Value;
}
type OpenArrayValueStruct struct {
addr Addr;
typ Type;
elemtype Type;
elemsize uint64;
}
/*
Run-time representation of open arrays looks like this:
struct Array {
byte* array; // actual data
uint32 nel; // number of elements
};
*/
func (v *OpenArrayValueStruct) Kind() int {
return ArrayKind
}
func (v *OpenArrayValueStruct) Type() Type {
return v.typ
}
func (v *OpenArrayValueStruct) Open() bool {
return true
}
func (v *OpenArrayValueStruct) Len() uint64 {
return uint64(*AddrToPtrInt32(v.addr+8));
}
func (v *OpenArrayValueStruct) Elem(i uint64) Value {
base := *AddrToPtrAddr(v.addr);
return NewValueAddr(v.elemtype, base + i * v.elemsize);
}
type FixedArrayValueStruct struct {
addr Addr;
typ Type;
elemtype Type;
elemsize uint64;
len uint64;
}
func (v *FixedArrayValueStruct) Kind() int {
return ArrayKind
}
func (v *FixedArrayValueStruct) Type() Type {
return v.typ
}
func (v *FixedArrayValueStruct) Open() bool {
return false
}
func (v *FixedArrayValueStruct) Len() uint64 {
return v.len
}
func (v *FixedArrayValueStruct) Elem(i uint64) Value {
return NewValueAddr(v.elemtype, v.addr + i * v.elemsize);
return nil
}
func ArrayCreator(typ Type, addr Addr) Value {
arraytype := typ.(ArrayType);
if arraytype.Open() {
v := new(OpenArrayValueStruct);
v.addr = addr;
v.typ = typ;
v.elemtype = arraytype.Elem();
v.elemsize = v.elemtype.Size();
return v;
}
v := new(FixedArrayValueStruct);
v.addr = addr;
v.typ = typ;
v.elemtype = arraytype.Elem();
v.elemsize = v.elemtype.Size();
v.len = arraytype.Len();
return v;
}
// -- Map TODO: finish and test
export type MapValue interface {
Kind() int;
Type() Type;
Len() int;
Elem(key Value) Value;
}
type MapValueStruct struct {
addr Addr;
typ Type;
len int;
}
func (v *MapValueStruct) Kind() int {
return MapKind
}
func (v *MapValueStruct) Type() Type {
return v.typ
}
func (v *MapValueStruct) Len() int {
return v.len // TODO: probably want this to be dynamic
}
func (v *MapValueStruct) Elem(key Value) Value {
panic("map value element");
return nil
}
func MapCreator(typ Type, addr Addr) Value {
arraytype := typ.(MapType);
v := new(MapValueStruct);
v.addr = addr;
v.typ = typ;
return v;
}
// -- Chan
export type ChanValue interface {
Kind() int;
Type() Type;
}
type ChanValueStruct struct {
addr Addr;
typ Type;
len int;
}
func (v *ChanValueStruct) Kind() int {
return ChanKind
}
func (v *ChanValueStruct) Type() Type {
return v.typ
}
func ChanCreator(typ Type, addr Addr) Value {
v := new(ChanValueStruct);
v.addr = addr;
v.typ = typ;
return v;
}
// -- Struct
export type StructValue interface {
Kind() int;
Type() Type;
Len() int;
Field(i int) Value;
}
type StructValueStruct struct {
addr Addr;
typ Type;
field *[]Value;
}
func (v *StructValueStruct) Kind() int {
return StructKind
}
func (v *StructValueStruct) Type() Type {
return v.typ
}
func (v *StructValueStruct) Len() int {
return len(v.field)
}
func (v *StructValueStruct) Field(i int) Value {
return v.field[i]
}
func StructCreator(typ Type, addr Addr) Value {
t := typ.(StructType);
v := new(StructValueStruct);
v.addr = addr;
nfield := t.Len();
v.field = new([]Value, nfield);
for i := 0; i < nfield; i++ {
name, ftype, offset := t.Field(i);
v.field[i] = NewValueAddr(ftype, addr + offset);
}
v.typ = typ;
return v;
}
// -- Interface
export type InterfaceValue interface {
Kind() int;
Type() Type;
}
type InterfaceValueInterface struct {
addr Addr;
typ Type;
}
func (v *InterfaceValueInterface) Kind() int {
return InterfaceKind
}
func (v *InterfaceValueInterface) Type() Type {
return v.typ
}
func InterfaceCreator(typ Type, addr Addr) Value {
v := new(InterfaceValueInterface);
v.addr = addr;
v.typ = typ;
return v;
}
// -- Func
export type FuncValue interface {
Kind() int;
Type() Type;
}
type FuncValueFunc struct {
addr Addr;
typ Type;
}
func (v *FuncValueFunc) Kind() int {
return FuncKind
}
func (v *FuncValueFunc) Type() Type {
return v.typ
}
func FuncCreator(typ Type, addr Addr) Value {
v := new(FuncValueFunc);
v.addr = addr;
v.typ = typ;
return v;
}
var creator *map[int] Creator
func init() {
creator = new(map[int] Creator);
creator[Int8Kind] = &Int8Creator;
creator[Int16Kind] = &Int16Creator;
creator[Int32Kind] = &Int32Creator;
creator[Int64Kind] = &Int64Creator;
creator[Uint8Kind] = &Uint8Creator;
creator[Uint16Kind] = &Uint16Creator;
creator[Uint32Kind] = &Uint32Creator;
creator[Uint64Kind] = &Uint64Creator;
creator[Float32Kind] = &Float32Creator;
creator[Float64Kind] = &Float64Creator;
creator[Float80Kind] = &Float80Creator;
creator[StringKind] = &StringCreator;
creator[PtrKind] = &PtrCreator;
creator[ArrayKind] = &ArrayCreator;
creator[MapKind] = &MapCreator;
creator[ChanKind] = &ChanCreator;
creator[StructKind] = &StructCreator;
creator[InterfaceKind] = &InterfaceCreator;
creator[FuncKind] = &FuncCreator;
}
func NewValueAddr(typ Type, addr Addr) Value {
c, ok := creator[typ.Kind()];
if !ok {
panicln("no creator for type" , typ.Kind());
}
return c(typ, addr);
}
export func NewInitValue(typ Type) Value {
// Some values cannot be made this way.
switch typ.Kind() {
case FuncKind, ChanKind, MapKind: // must be pointers, at least for now (TODO?)
return nil;
case ArrayKind:
if typ.(ArrayType).Open() {
return nil
}
}
size := typ.Size();
if size == 0 {
size = 1;
}
data := new([]uint8, size);
return NewValueAddr(typ, PtrUint8ToAddr(&data[0]));
}
export type Empty interface {}
export func NewValue(e Empty) Value {
value, typestring := sys.reflect(e);
typ := ParseTypeString("", typestring);
// Content of interface is a value; need a permanent copy to take its address
// so we can modify the contents. Values contain pointers to 'values'.
ap := new(uint64);
*ap = value;
return NewValueAddr(typ, PtrUint64ToAddr(ap));
}