fass/toggle.go

88 lines
1.8 KiB
Go
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2024-08-19 19:43:17 -06:00
package main
import (
"fyne.io/fyne/v2"
"fyne.io/fyne/v2/canvas"
"fyne.io/fyne/v2/theme"
"fyne.io/fyne/v2/widget"
)
type toggleRenderer struct {
toggle *Toggle
background *canvas.Rectangle
swtch *canvas.Circle
objects []fyne.CanvasObject
}
func (t *toggleRenderer) MinSize() fyne.Size {
return fyne.NewSize(45, 21)
}
func (t *toggleRenderer) Layout(size fyne.Size) {
t.background.Resize(size)
swtchSize := fyne.Min(size.Height/.5, size.Width/2.5)
t.swtch.Resize(fyne.NewSize(swtchSize, swtchSize))
if t.toggle.On {
t.swtch.Move(fyne.NewPos(size.Width-swtchSize-1, 1))
t.swtch.FillColor = theme.Color(theme.ColorNamePrimary)
} else {
t.swtch.Move(fyne.NewPos(1, 1))
t.swtch.FillColor = theme.Color(theme.ColorNameBackground)
}
}
func (t *toggleRenderer) Refresh() {
t.Layout(t.toggle.Size())
canvas.Refresh(t.toggle)
}
func (t *toggleRenderer) Objects() []fyne.CanvasObject {
return t.objects
}
func (t toggleRenderer) Destroy() {}
type Toggle struct {
widget.BaseWidget
On bool
onChanged func(bool)
}
func (t *Toggle) CreateRenderer() fyne.WidgetRenderer {
bg := canvas.NewRectangle(theme.Color(theme.ColorNameInputBackground))
swtch := canvas.NewCircle(theme.Color(theme.ColorNameBackground))
bg.CornerRadius = 8.0
bg.StrokeWidth = 2.0
bg.StrokeColor = theme.Color(theme.ColorNameInputBorder)
swtch.StrokeWidth = 2.0
swtch.StrokeColor = theme.Color(theme.ColorNamePressed)
return &toggleRenderer{
toggle: t,
background: bg,
swtch: swtch,
objects: []fyne.CanvasObject{bg, swtch},
}
}
func (t *Toggle) OnChanged(f func(bool)) {
t.onChanged = f
}
func (t *Toggle) Tapped(_ *fyne.PointEvent) {
t.On = !t.On
t.Refresh()
if t.onChanged != nil {
t.onChanged(t.On)
}
}
func NewToggle() *Toggle {
t := &Toggle{}
t.ExtendBaseWidget(t)
return t
}